Mary Flowerchild: Difference between revisions
From DivNull RPG
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|Luck adj=+1  | |||
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===Weapon===  | ===Weapon===  | ||
{| border="0" cellpadding="0" cellspacing="0" width="  | {| border="0" cellpadding="0" cellspacing="0" width="250"  | ||
|-  | |-  | ||
!align="left"|Proficiency!!B/E/M!!Level  | !align="left"|Proficiency!!B/E/M!!Level!!AT adj  | ||
|-  | |-  | ||
{{  | {{EnrothSkill|Dagger|B|1|None}}  | ||
|}  | |}  | ||
===Armor===  | ===Armor===  | ||
{| border="0" cellpadding="0" cellspacing="0" width="  | {| border="0" cellpadding="0" cellspacing="0" width="250"  | ||
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!align="left"|Proficiency!!B/E/M!!Level  | !align="left"|Proficiency!!B/E/M!!Level!!AC adj  | ||
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{{  | {{EnrothSkill|Leather|B|1|None}}  | ||
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{| border="0" cellpadding="0" cellspacing="0" width="300"  | {| border="0" cellpadding="0" cellspacing="0" width="300"  | ||
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!align="left"|Armor!!Speed!!Weight  | !align="left"|Armor!!Speed!!Weight!!AC Bonus  | ||
|-  | |-  | ||
{{EnrothArmor|Studded Leather|5|25}}  | {{EnrothArmor|Studded Leather|5|25|+3}}  | ||
|}  | |}  | ||
Latest revision as of 20:42, 11 March 2009

| Name: | Mary "Doomhammer" Flowerchild | ||||||||||||||||||
| Player: | Scott | ||||||||||||||||||
| Race: | Human | ||||||||||||||||||
| Gender: | Female | ||||||||||||||||||
| Class: | Sorcerer | ||||||||||||||||||
| Level: | 1 | ||||||||||||||||||
| Experience Points: | 828 | ||||||||||||||||||
| Hit Points: | 6 | ||||||||||||||||||
| Spell Points: | 22 | ||||||||||||||||||
| Luck: | +1 | ||||||||||||||||||
| Abilities | |||||||||||||||||||
  | |||||||||||||||||||
Proficiencies
Weapon
| Proficiency | B/E/M | Level | AT adj | 
|---|---|---|---|
| Dagger | B | 1 | None | 
Armor
| Proficiency | B/E/M | Level | AC adj | 
|---|---|---|---|
| Leather | B | 1 | None | 
Magic
| Proficiency | B/E/M | Level | 
|---|---|---|
| Air | B | 1 | 
| Earth | B | 1 | 
| Fire | B | 1 | 
| Water | B | 1 | 
Non-weapon
| Proficiency | B/E/M | Level | Skill | 
|---|---|---|---|
| Identify Items | B | 1 | +1 adj | 
| Merchant | B | 1 | 10% | 
Spells
Earth
| Spell | Cost | Speed | Duration | Range | Effect | 
|---|---|---|---|---|---|
| Stun | 1 | 1 | 1 round | 25yds | Resisted with Luck roll. Opponent -4 to hit&dmg, loses half of attacks | 
| Magic Arrow | 2 | 4 | Instant | 120yds | 1d6+2 magic damage, to-hit roll (no adj), no Luck roll | 
Fire
| Spell | Cost | Speed | Duration | Range | Effect | 
|---|---|---|---|---|---|
| Torch Light | 1 | 1 | 1 hr | 20ft radius | Creates illumination | 
| Flame Arrow | 2 | 4 | Instant | 120yds | 1d8 fire damage, to-hit roll (no adj), need arrow/bolt to cast | 
| Fire Bolt | 4 | 7 | Instant | 30yds | 1d4 fire damage, auto hit, no Luck roll | 
Water
| Spell | Cost | Speed | Duration | Range | Effect | 
|---|---|---|---|---|---|
| Awaken | 1 | 1 | Instant | 10ft | Wake allies or remove magic asleep if done within 3 mins of affect | 
| Cold Beam | 2 | 4 | Instant | 60ft | 1d4+2 cold damage, auto hit | 
| Poison Spray | 4 | 7 | Instant | 35yds | One stream, 2+1d2 poison dmg. Successful Luck roll makes stream miss | 
Gear
Weapons
| Weapon | Speed | AT adj | Att/Rnd | Damage | Weight | Range | 
|---|---|---|---|---|---|---|
| Blood Dagger | 2 | no adj | 1 | d4+1 | 1/2 | - | 
Armor
Armor Class: 13
| Armor | Speed | Weight | AC Bonus | 
|---|---|---|---|
| Studded Leather | 5 | 25 | +3 | 
Equipment
2 Blue potions (restores 10 SP)
Fine ring
Wand of Cold Beam (6 charges)
Quiver: 14 bolts