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	<id>https://rpg.divnull.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Hypnotic_Flicker_Gesture</id>
	<title>Hypnotic Flicker Gesture - Revision history</title>
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	<updated>2026-06-04T14:30:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://rpg.divnull.com/wiki/index.php?title=Hypnotic_Flicker_Gesture&amp;diff=3353&amp;oldid=prev</id>
		<title>imported&gt;Wordman at 20:51, 2 April 2007</title>
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		<updated>2007-04-02T20:51:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cost:&amp;#039;&amp;#039;&amp;#039; 3 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039;&amp;#039; Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Min. Martial Arts:&amp;#039;&amp;#039;&amp;#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Min. Essence:&amp;#039;&amp;#039;&amp;#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Style and Source:&amp;#039;&amp;#039;&amp;#039; [[Moth and Bonfire Style]] by [[exalted:MartialArts/MothandBonfireStyle|Oneironaut]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Prerequisite Charms:&amp;#039;&amp;#039;&amp;#039; [[Furious Fascination Mudra]]&lt;br /&gt;
&lt;br /&gt;
The martial artist describes a captivating pattern in the air with hand or weapon. The target of this charm must succeed on a Willpower roll of difficulty (Manipulation) or spend a dice action in contemplation of the kata. He may still take multiple actions or use extra action charms; for the purposes of the action consumed, this charm overrides extra action charms that specify what the extra actions they create must be used for. On a botch, the target may take only defensive and reflexive actions until his initiative comes up again, and those only at -(Manipulation) dice.&lt;br /&gt;
&lt;br /&gt;
An Essence-using target who fails the Willpower roll may make a reflexive Wits + Lore roll of standard difficulty to decipher the pattern and absorb one mote of the three used to create it; this roll is not subject to the above penalty. Only one mote can be gained this way per use of the charm. However, the target receives +1 die on this roll for every such roll this charm has caused them to make previously in the scene.&lt;br /&gt;
&lt;br /&gt;
[[Category:Exalted]]&lt;br /&gt;
[[Category:Charm]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Celestial Martial Arts]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Wordman</name></author>
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