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	<id>https://rpg.divnull.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Entering_the_Starmetal_Manse</id>
	<title>Entering the Starmetal Manse - Revision history</title>
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	<updated>2026-06-17T09:34:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://rpg.divnull.com/wiki/index.php?title=Entering_the_Starmetal_Manse&amp;diff=5202&amp;oldid=prev</id>
		<title>imported&gt;Wordman: Created page with &#039;&#039;&#039;&#039;Abstract&#039;&#039;&#039;: A local cult hinders use of the gateway to the manse.  &#039;&#039;&#039;Dramatic Purpose&#039;&#039;&#039;: Combat. Also giving incentive to visit the control room first.  &#039;&#039;&#039;Setting&#039;&#039;&#039;: In c…&#039;</title>
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		<updated>2009-10-13T19:31:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Abstract&amp;#039;&amp;#039;&amp;#039;: A local cult hinders use of the gateway to the manse.  &amp;#039;&amp;#039;&amp;#039;Dramatic Purpose&amp;#039;&amp;#039;&amp;#039;: Combat. Also giving incentive to visit the control room first.  &amp;#039;&amp;#039;&amp;#039;Setting&amp;#039;&amp;#039;&amp;#039;: In c…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Abstract&amp;#039;&amp;#039;&amp;#039;: A local cult hinders use of the gateway to the manse.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dramatic Purpose&amp;#039;&amp;#039;&amp;#039;: Combat. Also giving incentive to visit the control room first.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting&amp;#039;&amp;#039;&amp;#039;: In cliffs outside of [[Yane]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Order&amp;#039;&amp;#039;&amp;#039;: Sometime after [[Locating the Starmetal Manse]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Principals&amp;#039;&amp;#039;&amp;#039;: A cult of the Five Maidens.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Specifics&amp;#039;&amp;#039;&amp;#039;: As the circle returns to the entrance to the starmetal manse, they see two changes from before. First, the gate has a soft glow about it. Second, the platform is filled with people, all members of a religious cult who worship the Five Maidens.&lt;br /&gt;
&lt;br /&gt;
The gate glows because the circuit that reroutes it to heaven is inactive for the day, so the gate now fulfills is real purpose: entrance into the [[Starmetal Manse]].&lt;br /&gt;
&lt;br /&gt;
The circle will need to figure out some way to get through the gate. Chances are that a lot of the people will want to go through with them, if it seems feasible.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Aspects&amp;#039;&amp;#039;: The Stars Are Right, Holy Ground&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Outcome&amp;#039;&amp;#039;&amp;#039;: &lt;br /&gt;
&lt;br /&gt;
[[Category:Encounter Page]] [[campaign::Forgotten Suns| ]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Wordman</name></author>
	</entry>
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