A Proposal for a Shadowrun XML Standard

enhances

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Namespace:
Filename:

Content: body (Type: byte) ?, quickness (Type: byte) ?, strength (Type: byte) ?, charisma (Type: byte) ?, intelligence (Type: byte) ?, willpower (Type: byte) ?, reaction (Type: byte) ?, initiative (Type: byte) ?, controlpool (Type: byte) ?, combatpool (Type: byte) ?, hackingpool (Type: byte) ?, magicpool (Type: byte) ?, taskpool (Type: byte) ?,

Description: The enhances tag defines the level of enhancement or reduction to a metahuman attributes that something (e.g. cyberware, bioware, physad power) provides. All fields are optional, but generally at least one is defined.


Code Fragment

<xs:elementtype name="enhances">
  <xs:model>
    <xs:sequence>
      <xs:element type="xs:byte" name="body" occurs="?"/>
      <xs:element type="xs:byte" name="quickness" occurs="?"/>
      <xs:element type="xs:byte" name="strength" occurs="?"/>
      <xs:element type="xs:byte" name="concealability" occurs="?"/>
      <xs:element type="xs:byte" name="charisma" occurs="?"/>
      <xs:element type="xs:byte" name="intelligence" occurs="?"/>
      <xs:element type="xs:byte" name="willpower" occurs="?"/>
      <xs:element type="xs:byte" name="reaction" occurs="?"/>
      <xs:element type="xs:byte" name="initiative" occurs="?"/>
      <xs:element type="xs:byte" name="controlpool" occurs="?"/>
      <xs:element type="xs:byte" name="combatpool" occurs="?"/>
      <xs:element type="xs:byte" name="hackingpool" occurs="?"/>
      <xs:element type="xs:byte" name="magicpool" occurs="?"/>
      <xs:element type="xs:byte" name="taskpool" occurs="?"/>
    </xs:sequence>
  </xs:model>
</xs:elementtype>