<?xml version="1.0"?>

<!--
A sample of the Shadowrun Third Editition instance of the rpgcharacter schema.
This character was chosen as a sample because she:
  ...is a magician
  ...has cyberware
  ...has a cyberarm
  ...uses betaware
  ...is an initiate
  ...uses the priority system of character generation
These six facts expose a good number of the possible fields in the schema.
-->
<rpgcharacter xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.divnull.com/lward/srun/srxml/rpgcharacter.xsd">

<realworld>
  <system>
    <name>Shadowrun</name>
    <edition>3</edition>
    <reference>http://www.shadowrunrpg.com/</reference>
  </system>
  <generation>Priority</generation>
  <creationdate>1990-10-15T20:31:40</creationdate>
  <lastmoddate>2002-09-07T15:36:24</lastmoddate>
  <fileid>smpl:tess</fileid>
  <playername>Wordman</playername>
  <playerurl>http://www.divnull.com/lward/</playerurl>
  <concept>A steely, cold, urban Snake shaman.</concept>
  <note>Originally created under first edition rules.</note> 
  <note>Based on the original Street Shaman archetype.</note> 
  <note>Translated to Third Edition by reverse engineering karma expenditure.</note>
</realworld>

<bio>
  <identity>
    <name>Gabrielle Zicalte</name>
    <alias>Tess</alias>
    <id>9237-28320-237-23487</id>
  </identity>
  <identity>
    <name>Katrina Tsu</name>
    <level>3</level>
    <id>4574-47356-864-84524</id>
    <note>Forged identity</note>
  </identity>
  <race>
    <name>Human</name>
    <ethnicity>Native American/Japanese/Irish</ethnicity>
  </race>
  <gender>Female</gender>
  <birthplace>Seattle</birthplace>
  <birthdate>2031-06-28T12:00:00</birthdate>
  <height>162</height>
  <weight>47.2</weight>
  <eyecolor>Blue</eyecolor>
  <haircolor>Black</haircolor>
  <earnedtotal>121</earnedtotal>
  <earnedremaining>0</earnedremaining>
  <archetype>Street Shaman</archetype>
  <assets>
    <asset>
      <name>Silver credstick</name>
      <type>Cash</type> 
      <variation>Nuyen</variation>
      <quantity>34965</quantity>
    </asset>
    <asset>
      <name>Gold credstick</name>
      <type>Cash</type> 
      <variation>Nuyen</variation>
      <quantity>95864</quantity>
    </asset>
    <asset>
      <name>Certified credstick</name>
      <type>Cash</type> 
      <variation>Nuyen</variation>
      <quantity>6</quantity>
      <unitvalue>1000</unitvalue>
    </asset>
    <asset>
      <name>Certified credstick</name>
      <type>Cash</type> 
      <variation>Nuyen</variation>
      <quantity>2</quantity>
      <unitvalue>500</unitvalue>
    </asset>
    <asset>
      <name>Certified credstick</name>
      <type>Cash</type> 
      <variation>Nuyen</variation>
      <quantity>7</quantity>
      <unitvalue>100</unitvalue>
    </asset>
    <asset>
      <name>MegaMedia Stock</name>
      <type>Stock</type> 
      <variation>MegaMedia</variation>
      <quantity>2000</quantity>
      <unitvalue>24</unitvalue>
    </asset>
    <asset>
      <name>Primary lifestyle</name>
      <type>Lifestyle</type> 
      <variation>High</variation>
      <quantity>3</quantity>
    </asset>
  </assets>
  <history>Tess&apos; history can be found &lt;a href=&quot;http://www.divnull.com/lward/chars/tess.html&quot;&gt;here&lt;/a&gt;.</history>
</bio>

<attributes>
  <attribute>
    <name>Body</name>
    <value>6</value>
    <initial>4</initial>
    <natural>4</natural>
    <augmentation>2</augmentation>
  </attribute>
  <attribute>
    <name>Quickness</name>
    <value>4</value>
    <initial>4</initial>
    <natural>4</natural>
  </attribute>
  <attribute>
    <name>Strength</name>
    <value>5</value>
    <initial>2</initial>
    <improvement>1</improvement>
    <natural>3</natural>
    <augmentation>2</augmentation>
  </attribute>
  <attribute>
    <name>Charisma</name>
    <value>5</value>
    <initial>5</initial>
    <natural>5</natural>
  </attribute>
  <attribute>
    <name>Intelligence</name>
    <value>4</value>
    <initial>4</initial>
    <natural>4</natural>
  </attribute>
  <attribute>
    <name>Willpower</name>
    <value>6</value>
    <initial>6</initial>
    <natural>6</natural>
  </attribute>
  <attribute>
    <name>Reaction</name>
    <value>4</value>
    <initial>4</initial>
    <natural>4</natural>
  </attribute>
  <attribute>
    <name>Initiative</name>
    <value>3</value>
    <initial>1</initial>
    <natural>1</natural>
    <augmentation>2</augmentation>
  </attribute>
  <attribute>
    <name>Essence</name>
    <value>4.02</value>
    <initial>6</initial>
    <natural>6</natural>
    <augmentation>-1.98</augmentation>
  </attribute>
  <attribute>
    <name>Body Index</name>
    <value>4</value>
    <initial>4</initial>
    <natural>4</natural>
  </attribute>
  <attribute>
    <name>Magic</name>
    <value>7</value>
    <initial>6</initial>
    <improvement>2</improvement>
    <natural>6</natural>
    <augmentation>-1</augmentation>
    <note>The augumentation to Magic is the sum of -2 for essence loss, +1 for power focus.</note>
  </attribute>
</attributes>

<skills>
  <skill>
    <refid>Aura Reading</refid>
    <value>4</value>
    <initial>4</initial>
  </skill>
  <skill>
    <refid>Car</refid>
    <value>4</value>
    <initial>4</initial>
  </skill>
  <skill>
    <refid>Centering</refid>
    <value>2</value>
    <initial>0</initial>
    <additionalcost>5</additionalcost>
  </skill>
  <skill>
    <refid>Conjuring</refid>
    <value>6</value>
    <initial>5</initial>
    <additionalcost>9</additionalcost>
  </skill>
  <skill>
    <refid>Edged Weapons</refid>
    <value>1</value>
    <initial>1</initial>
    <concentration>
      <refid>Swords</refid>
      <value>3</value>
      <initial>3</initial>
    </concentration>  
  </skill>
  <skill>
    <refid>Enchanting</refid>
    <value>4</value>
    <initial>4</initial>
  </skill>
  <skill>
    <refid>Etiquette</refid>
    <value>2</value>
    <initial>2</initial>
    <concentration>
      <refid>Street</refid>
      <value>4</value>
      <initial>4</initial>
    </concentration>  
  </skill>
  <skill>
    <refid>Negotiation</refid>
    <value>2</value>
    <initial>2</initial>
    <concentration>
      <refid>Bargain</refid>
      <value>4</value>
      <initial>4</initial>
    </concentration>  
  </skill>
  <skill>
    <refid>Pistols</refid>
    <value>4</value>
    <initial>3</initial>
    <additionalcost>6</additionalcost>
  </skill>
  <skill>
    <refid>Sorcery</refid>
    <value>6</value>
    <initial>6</initial>
  </skill>
  <skill>
    <refid>Stealth</refid>
    <value>3</value>
    <initial>3</initial>
  </skill>
  <skill>
    <refid>Ancient Chinese</refid>
    <value>5</value>
    <initial>0</initial>
    <additionalcost>18</additionalcost>
    <variation>Spoken</variation>
    <note>Used as centering skill</note>
  </skill>
  <skill>
    <refid>Ancient Chinese</refid>
    <value>2</value>
    <initial>0</initial>
    <additionalcost>3</additionalcost>
    <variation>Read/Write</variation>
  </skill>
  <skill>
    <refid>English</refid>
    <value>6</value>
    <initial>6</initial>
    <variation>Spoken</variation>
  </skill>
  <skill>
    <refid>English</refid>
    <value>3</value>
    <initial>3</initial>
    <variation>Read/Write</variation>
  </skill>
  <skill>
    <refid>Gang Indentification</refid>
    <value>3</value>
    <initial>3</initial>
  </skill>
  <skill>
    <refid>Magic Background</refid>
    <value>5</value>
    <initial>5</initial>
  </skill>
  <skill>
    <refid>Megacorporate Research</refid>
    <value>3</value>
    <initial>3</initial>
  </skill>
  <skill>
    <refid>Police Tactics</refid>
    <value>3</value>
    <initial>3</initial>
  </skill>
  <skill>
    <refid>Scrounging</refid>
    <value>3</value>
    <initial>3</initial>
  </skill>
  <skill>
    <refid>Zoology</refid>
    <value>1</value>
    <initial>1</initial>
    <concentration>
      <refid>Snakes</refid>
      <value>3</value>
      <initial>3</initial>
    </concentration>  
  </skill>
</skills>

<properties>
  <property>
    <name>MagicalInitiation</name>
    <value>2</value>
    <type>int</type>
    <additionalcost>36</additionalcost>
    <details>
      <node>
        <name>Grade Detail</name>
        <value>1</value>
        <type>int</type>
        <node>
          <name>Type</name>
          <value>Self</value>
          <type>string</type>
        </node>
        <node>
          <name>Cost</name>
          <value>18</value>
          <type>int</type>
        </node>
        <node>
          <name>Benefit</name>
          <value>Masking</value>
          <type>string</type>
        </node>
      </node>
      <node>
        <name>Grade Detail</name>
        <value>2</value>
        <type>int</type>
        <node>
          <name>Type</name>
          <value>Self</value>
          <type>string</type>
        </node>
        <node>
          <name>Cost</name>
          <value>18</value>
          <type>int</type>
        </node>
        <node>
          <name>Ordeal</name>
          <value>Meditation</value>
          <type>string</type>
        </node>
        <node>
          <name>Benefit</name>
          <value>Centering</value>
          <type>string</type>
        </node>
      </node>
    </details>
  </property>
  <property>
    <name>MagicalTradition</name>
    <value>Shaman</value>
    <type>string</type>
  </property>
  <property>
    <name>MagicalSpecialty</name>
    <value>Snake</value>
    <type>string</type>
  </property>
  <property>
    <name>MoveRun</name>
    <value>12</value>
    <type>int</type>
  </property>
  <property>
    <name>MoveSwim</name>
    <value/>
    <type>int</type>
  </property>
  <property>
    <name>MoveWalk</name>
    <value>4</value>
    <type>int</type>
  </property>
  <property>
    <name>PoolAstral</name>
    <value>2</value>
    <type>int</type>
  </property>
  <property>
    <name>PoolAstralCombat</name>
    <value>7</value>
    <type>int</type>
  </property>
  <property>
    <name>PoolCombat</name>
    <value>7</value>
    <type>int</type>
  </property>
  <property>
    <name>PoolKarma</name>
    <value>12</value>
    <type>int</type>
  </property>
  <property>
    <name>PoolSpell</name>
    <value>6</value>
    <type>int</type>
  </property>
  <property>
    <name>PriorityAttribute</name>
    <value>C</value>
    <type>string</type>
  </property>
  <property>
    <name>PriorityMagic</name>
    <value>A</value>
    <type>string</type>
  </property>
  <property>
    <name>PriorityRace</name>
    <value>E</value>
    <type>string</type>
  </property>
  <property>
    <name>PriorityResources</name>
    <value>D</value>
    <type>string</type>
  </property>
  <property>
    <name>PrioritySkill</name>
    <value>B</value>
    <type>string</type>
  </property>
</properties>

<augmentationlist>
  <augmentation>
    <refid>Air Filters 4</refid>
    <location>Head, Mouth</location>
    <location>Head, Nose</location>
    <location>Throat</location>
    <quality>Betaware</quality>
  </augmentation>
  <augmentation>
    <refid>Blood Filters 2 </refid>
    <location>Torso, Internal</location>
    <quality>Betaware</quality>
  </augmentation>
  <augmentation>
    <refid>Obvious Cyberarm</refid>
    <location>Arm, Right, Hand</location>
    <location>Arm, Right, Lower</location>
    <location>Arm, Right, Upper</location>
    <includes>
      <augmentation>
        <refid>Increased Strength 2</refid>
      </augmentation>
      <augmentation>
        <refid>Heavy Pistol</refid>
        <contains>
          <equipment>
            <refid>Bullet, Standard</refid>
            <count>10</count>
          </equipment>     	
        </contains>
      </augmentation>
    </includes> 
    <contains>
      <equipment>
        <refid>Finger Injector</refid>
        <count>3</count>
        <contains>
          <equipment>
            <refid>Narcoject Toxin</refid>
          </equipment>     	
        </contains>
      </equipment>
      <equipment>
        <refid>Lighter</refid>
      </equipment>
      <equipment>
        <refid>Medkit</refid>
      </equipment>
    </contains> 
  </augmentation>
  <augmentation>
    <refid>Cybereyes</refid>
    <location>Head, Eyes</location>
    <quality>Betaware</quality>
    <includes>
      <augmentation>
        <refid>Thermographic</refid>
        <quality>Betaware</quality>
      </augmentation>
      <augmentation>
        <refid>Flare Compensation</refid>
        <quality>Betaware</quality>
      </augmentation>
      <augmentation>
        <refid>Optical Magnification 3</refid>
        <quality>Betaware</quality>
      </augmentation>
    </includes> 
  </augmentation>
  <augmentation>
    <refid>Dermal Sheath 1</refid>
    <location>Torso, Front</location>
    <quality>Betaware</quality>
  </augmentation>
</augmentationlist>

<advantages>
  <advantage>
    <name>High Pain Tolerance</name>
    <initialcost>2</initialcost>
    <value>1</value>
  </advantage>
  <advantage>
    <name>Resistance to Toxins</name>
    <initialcost>1</initialcost>
  </advantage>
  <advantage>
    <name>Computer Illiterate</name>
    <initialcost>-3</initialcost>
  </advantage>
</advantages>

<spells>
  <spell>
    <refid>Antidote</refid>
    <value>4</value>
    <initial>4</initial>
  </spell>
  <spell>
    <refid>Chaotic World</refid>
    <value>5</value>
    <initial>5</initial>
  </spell>
  <spell>
    <refid>Cure Disease</refid>
    <value>4</value>
    <initial>4</initial>
  </spell>
  <spell>
    <refid>Detox</refid>
    <value>3</value>
    <initial>0</initial>
    <additionalcost>3</additionalcost>
  </spell>
  <spell>
    <refid>Diagnose</refid>
    <value>1</value>
    <initial>0</initial>
    <additionalcost>1</additionalcost>
  </spell>
  <spell>
    <refid>Forboding</refid>
    <value>1</value>
    <initial>0</initial>
    <additionalcost>1</additionalcost>
  </spell>
  <spell>
    <refid>Heal</refid>
    <value>6</value>
    <initial>6</initial>
  </spell>
  <spell>
    <refid>Healthy Glow</refid>
    <value>1</value>
    <initial>0</initial>
    <additionalcost>1</additionalcost>
  </spell>
  <spell>
    <refid>Increase Reflexes +2</refid>
    <value>1</value>
    <initial>0</initial>
    <additionalcost>1</additionalcost>
  </spell>
  <spell>
    <refid>Makeover</refid>
    <value>1</value>
    <initial>0</initial>
    <additionalcost>1</additionalcost>
  </spell>
  <spell>
    <refid>Mana Bolt</refid>
    <value>5</value>
    <initial>5</initial>
  </spell>
  <spell>
    <refid>Mass Agony</refid>
    <value>5</value>
    <initial>0</initial>
    <additionalcost>5</additionalcost>
  </spell>
  <spell>
    <refid>Mind Probe</refid>
    <value>4</value>
    <initial>0</initial>
    <additionalcost>4</additionalcost>
  </spell>
  <spell>
    <refid>Oxygenate</refid>
    <value>1</value>
    <initial>1</initial>
  </spell>
  <spell>
    <refid>Physical Mask</refid>
    <value>4</value>
    <initial>4</initial>
  </spell>
  <spell>
    <refid>Spell Wall</refid>
    <value>4</value>
    <initial>0</initial>
    <additionalcost>4</additionalcost>
  </spell>
  <spell>
    <refid>Treat</refid>
    <value>6</value>
    <initial>0</initial>
    <additionalcost>6</additionalcost>
  </spell>
  <spell>
    <refid>Trid Phantasm</refid>
    <value>2</value>
    <initial>0</initial>
    <additionalcost>2</additionalcost>
  </spell>
</spells>

<equipmentlist>
  <equipment>
    <refid>Tres chic clothing</refid>
  </equipment>
  <equipment>
    <refid>Secure Jacket</refid>
    <location>Arm, Left, Lower</location>
    <location>Arm, Left, Upper</location>
    <location>Arm, Right, Lower</location>
    <location>Arm, Right, Upper</location>
    <location>Pelvis</location>
    <location>Torso, Front</location>
    <location>Torso, Back</location>
    <contains>
      <equipment>
        <refid>Pocket Secretary</refid>
        <location>Armpit, Left</location>
        <note>Held in inner pocket</note>
      </equipment>
    </contains>
  </equipment>
  <equipment>
    <refid>Focus, Power 1</refid>
    <location>Throat</location>
    <location>Torso, Front</location>
    <note>Granite amulet</note>
    <unique>
      <namevaluepair>
        <name>Bind Cost</name>
        <value>5</value>
        <type>int</type>
      </namevaluepair>
    </unique>
  </equipment>
  <equipment>
    <refid>Focus, Weapon 2, Reach 1</refid>
    <location>Torso, Back</location>
    <name>Jana&apos;s Demise</name>
    <note>Sword</note>
    <unique>
      <namevaluepair>
        <name>Bind Cost</name>
        <value>8</value>
        <type>int</type>
      </namevaluepair>
    </unique>
  </equipment>
  <equipment>
    <refid>Focus, Sustaining 1</refid>
    <location>Arm, Left, Hand</location>
    <note>Silver ring</note>
    <unique>
      <namevaluepair>
        <name>Bind Cost</name>
        <value>1</value>
        <type>int</type>
      </namevaluepair>
      <namevaluepair>
        <name>Sustaining</name>
        <value>Sustaining Increase Reflexes +2</value>
        <type>string</type>
      </namevaluepair>
      <namevaluepair>
        <name>SustainingForce</name>
        <value>1</value>
        <type>int</type>
      </namevaluepair>
    </unique>
  </equipment>
</equipmentlist>

<transports>
  <transport>
    <refid>Ford Americar</refid>
    <name>Beater</name>
    <contains>
      <equipment>
        <refid>Tire, Run-flat</refid>
        <count>4</count>
      </equipment>
      <equipment>
        <refid>Anti Theft 6</refid>
      </equipment>
    </contains> 
  </transport>
</transports>

<contacts>
  <contact>
    <name>Jana</name>
    <relation>Talismonger</relation>
    <location>Redmond</location>
    <level>1</level>
  </contact>
  <contact>
    <name>Bruiser</name>
    <relation>Used to be in same gang</relation>
    <location>Redmond</location>
    <level>1</level>
    <note>Member of Brain Eaters</note>
  </contact>
</contacts>

</rpgcharacter>