The term "warding charm" refers generically to a trinket of some kind that interferes with a particular type of creature, such as:
- fair folk
- walking dead
Wearing this kind of charm gives any creature of the type protected against -1 die. Some, more rare and usually more durable, versions contain stronger magic, inflicting -2 dice instead.
Adrios has a strong charm against fair folk.
Gutts has a charm against disease.
Jorias wears one against demons, and a strong one against fair folk.
Regret wears one to protect from the walking dead and another to protect against fair folk.
Stag wears a charm against demons.
Summary: Hinders certain types of creature from hurting you.