<?xml version="1.0"?>
<rpgcharacter xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="file:/Users/lward/Projects/rpgxml/rpgcharacter.xsd">
	<realworld>
		<system>
			<name>Exalted</name>
			<edition>1</edition>
			<reference>http://www.white-wolf.com/exalted/</reference>
		</system>
		<campaign>Long Island</campaign>
		<generation>Abyssal</generation>
		<creationdate>2003-05-22T01:35:00</creationdate>
		<lastmoddate>2002-09-07T15:36:24</lastmoddate>
		<fileid>div0:Guen</fileid>
		<playername>Elizabeth Dean</playername>
		<playerurl>http://www.divnull.com/lward/</playerurl>
		<concept>Stealthy shapeshifter</concept>
	</realworld>
	<bio>
		<identity>
			<name>Guen</name>
		</identity>
		<race>
			<name>Lunar</name>
			<variant>Changing Moon</variant>
		</race>
		<gender>Male</gender>
		<birthplace>Larjyn</birthplace>
		<birthyear>749</birthyear>
		<birthmonth>Resplendent Wood</birthmonth>
		<birthday>6</birthday>
		<height>180</height>
		<weight>100</weight>
		<eyecolor>light</eyecolor>
		<haircolor>black</haircolor>
		<skincolor>light</skincolor>
		<illustration>file:/Users/lward/Art/Games/Exalted/exaltedart/portraits/guen.png</illustration>
		<note>Youngest of three (one brother, one sister)</note>
		<note>1 mote committed to Hide of Cunning Hunter</note>
		<note>3 motes committed to Shaping the Silver Skin</note>
	</bio>
	<attributes>
		<attribute>
			<name>Appearance</name>
			<value>4</value>
			<variation>favored</variation>
		</attribute>
		<attribute>
			<name>Charisma</name>
			<value>4</value>
			<variation>favored</variation>
		</attribute>
		<attribute>
			<name>Dexterity</name>
			<value>5</value>
			<initial>4</initial>
			<additionalcost>15</additionalcost>
		</attribute>
		<attribute>
			<name>Intelligence</name>
			<value>2</value>
		</attribute>
		<attribute>
			<name>Manipulation</name>
			<value>4</value>
			<variation>favored</variation>
		</attribute>
		<attribute>
			<name>Perception</name>
			<value>3</value>
		</attribute>
		<attribute>
			<name>Stamina</name>
			<value>4</value>
			<initial>3</initial>
			<additionalcost>11</additionalcost>
		</attribute>
		<attribute>
			<name>Strength</name>
			<value>3</value>
		</attribute>
		<attribute>
			<name>Wits</name>
			<value>3</value>
		</attribute>
		<attribute>
			<name>Essence</name>
			<value>4</value>
			<initial>2</initial>
			<additionalcost>27</additionalcost>
		</attribute>
		<attribute>
			<name>Willpower</name>
			<value>8</value>
		</attribute>
		<attribute>
			<name>Compassion</name>
			<value>2</value>
		</attribute>
		<attribute>
			<name>Conviction</name>
			<value>2</value>
		</attribute>
		<attribute>
			<name>Temperance</name>
			<value>3</value>
		</attribute>
		<attribute>
			<name>Valor</name>
			<value>2</value>
		</attribute>
	</attributes>
	<skills>
		<skill>
			<name>Archery</name>
			<value>5</value>
			<variation>favored</variation>
		</skill>
		<skill>
			<name>Athletics</name>
			<value>3</value>
		</skill>
		<skill>
			<name>Awareness</name>
			<value>3</value>
		</skill>
		<skill>
			<name>Dodge</name>
			<value>5</value>
			<variation>favored</variation>
		</skill>
		<skill>
			<name>Endurance</name>
			<value>1</value>
		</skill>
		<skill>
			<name>Linguistics</name>
			<value>0</value>
			<variation>Riverspeak</variation>
		</skill>
		<skill>
			<name>Lore</name>
			<value>1</value>
			<initial>0</initial>
			<additionalcost>3</additionalcost>
		</skill>
		<skill>
			<name>Martial Arts</name>
			<value>5</value>
			<variation>favored</variation>
		</skill>
		<skill>
			<name>Performance</name>
			<value>5</value>
			<initial>2</initial>
			<additionalcost>18</additionalcost>
		</skill>
		<skill>
			<name>Resistance</name>
			<value>2</value>
		</skill>
		<skill>
			<name>Socialize</name>
			<value>2</value>
		</skill>
		<skill>
			<name>Stealth</name>
			<value>4</value>
			<variation>favored</variation>
		</skill>
		<skill>
			<name>Survival</name>
			<value>2</value>
			<variation>favored</variation>
		</skill>
	</skills>
	<properties>
		<property>
			<name>Nature</name>
			<value>Visionary</value>
			<type>string</type>
			<note>Gain Willpower whenever you take a concrete step toward realizing your goal (destroying all Dragon-Blooded).</note>
		</property>
		<property>
			<name>Personal Essence</name>
			<value>20</value>
			<type>int</type>
		</property>
		<property>
			<name>Personal Committed</name>
			<value>0</value>
			<type>int</type>
		</property>
		<property>
			<name>Peripheral Essence</name>
			<value>44</value>
			<type>int</type>
		</property>
		<property>
			<name>Peripheral Committed</name>
			<value>20</value>
			<type>int</type>
			<note>Armor=6</note>
			<note>Silver skin=3</note>
			<note>Aborinox=4</note>
			<note>Hide of Cunning Hunter=1</note>
			<note>Tiara=2</note>
			<note>Topaz Mind=5</note>
		</property>
		<property>
			<name>Other Essence</name>
			<value>5</value>
			<type>int</type>
		</property>
		<property>
			<name>Other Committed</name>
			<value>0</value>
			<type>int</type>
		</property>
		<property>
			<name>Temporary Willpower</name>
			<value>8</value>
			<type>int</type>
		</property>
		<property>
			<name>Limit</name>
			<value>0</value>
			<type>int</type>
		</property>
		<property>
			<name>Limit Virtue</name>
			<value>Temperance</value>
			<type>string</type>
		</property>
		<property>
			<name>Limit Condition</name>
			<value>Seeing people being mistreated based on prejudice.</value>
			<type>string</type>
		</property>
		<property>
			<name>Virtue Flaw</name>
			<value>Overindulgence</value>
			<type>string</type>
		</property>
		<property>
			<name>Health -0 Max</name>
			<value>1</value>
			<type>int</type>
		</property>
		<property>
			<name>Health -1 Max</name>
			<value>2</value>
			<type>int</type>
		</property>
		<property>
			<name>Health -2 Max</name>
			<value>10</value>
			<type>int</type>
		</property>
		<property>
			<name>Health -4 Max</name>
			<value>1</value>
			<type>int</type>
		</property>
		<property>
			<name>Health Inc Max</name>
			<value>1</value>
			<type>int</type>
		</property>
		<property>
			<name>Soak Total Bashing</name>
			<value>18</value>
			<type>int</type>
		</property>
		<property>
			<name>Soak Total Lethal</name>
			<value>14</value>
			<type>int</type>
		</property>
		<property>
			<name>Soak Total Aggravated</name>
			<value>12</value>
			<type>int</type>
		</property>
		<property>
			<name>Beastman Dexterity Bonus</name>
			<value>3</value>
			<type>int</type>
		</property>
		<property>
			<name>Beastman Stamina Bonus</name>
			<value>2</value>
			<type>int</type>
		</property>
		<property>
			<name>Beastman Strength Bonus</name>
			<value>3</value>
			<type>int</type>
		</property>
		<property>
			<name>Beastman Soak Total Bashing</name>
			<value>20</value>
			<type>int</type>
		</property>
		<property>
			<name>Beastman Soak Total Lethal</name>
			<value>15</value>
			<type>int</type>
		</property>
		<property>
			<name>Beastman Soak Total Aggravated</name>
			<value>12</value>
			<type>int</type>
		</property>
		<property>
			<name>Tell Level</name>
			<value>3</value>
			<type>int</type>
		</property>
		<property>
			<name>Tell</name>
			<value>Cat's eyes</value>
			<type>string</type>
		</property>
		<property>
			<name>Face</name>
			<value>1</value>
			<type>int</type>
		</property>
		<property>
			<name>Renown</name>
			<value>77</value>
			<type>int</type>
		</property>
		<property>
			<name>Succor</name>
			<value>12</value>
			<type>int</type>
			<note>4: Starting value</note>
			<note>1: Sparing Saerssa's life and introducing her to Silver Way</note>
			<note>2: Helping Regret</note>
			<note>1: Saving Mikani</note>
			<note>2: Finding Regret</note>
			<note>1: Eliminating shadowland in mine</note>
			<note>3: Destroying Broken-Winged Crane</note>
			<note>1: Rescuing the mortals from the fair folk</note>
			<note>-3: Abandoning the mortals rescued from the fair folk</note>
		</property>
		<property>
			<name>Mettle</name>
			<value>14</value>
			<type>int</type>
			<note>4: Starting value</note>
			<note>1: Standing up to Yrmanis in manse</note>
			<note>3: Standing up to demon and lunar in vineyard alone</note>
			<note>3: Convincing Korlysto that Iron Monsoon acted morally when killing Wyr'pallja</note>
			<note>3: Penetrating and getting the best of an Unshaped</note>
		</property>
		<property>
			<name>Cunning</name>
			<value>24</value>
			<type>int</type>
			<note>8: Starting value</note>
			<note>-1: Negotiation with demons in manse (allowing them to escape)</note>
			<note>3: Destroying the undead army disguised as Carrionis</note>
			<note>2: Completing mission for Fakharu</note>
			<note>1: Necklace theft</note>
			<note>1: Befriending White Cry</note>
			<note>3: Resurrecting the manse</note>
			<note>1: Taking of mine</note>
			<note>2: Tracking down Broken-Winged Crane</note>
			<note>2: Finding out the truth about Iron Monsoon</note>
			<note>1: Discovering the secrets of a First Age tomb</note>
			<note>1: Figuring out the chemicals needed to make the teleport circle work by smell</note>
		</property>
		<property>
			<name>Glory</name>
			<value>27</value>
			<type>int</type>
			<note>4: Starting value</note>
			<note>1: Defeating Saerssa</note>
			<note>2: Driving Fair Folk and demons out of Varsi</note>
			<note>2: Completing mission for Fakharu</note>
			<note>1: Defeat of Finger of the Butterfly</note>
			<note>2: Defending Watch Valley from hobgoblins</note>
			<note>3: Defeat of abyssals</note>
			<note>2: Taking of mine</note>
			<note>2: Defeating immaculates in Chiaroscuro</note>
			<note>2: Stopping lunar's plot in vineyard</note>
			<note>2: Bringing Pia to the Silver Pact</note>
			<note>1: Recovering Empty Canvas formula</note>
			<note>1: Killing Cahlenna</note>
			<note>2: Discovering the Monsoon Needles</note>
		</property>
	</properties>
	<advantages>
		<advantage>
			<name>Artifact</name>
			<value>1</value>
		</advantage>
		<advantage>
			<name>Familiar</name>
			<value>3</value>
			<note>Hawk "Enya"</note>
		</advantage>
		<advantage>
			<name>Heart's Blood</name>
			<value>3</value>
			<details>
				<node>
					<name>type</name>
					<value>Panther</value>
					<type>string</type>
					<node>
						<name>strength</name>
						<value>6</value>
						<type>int</type>
					</node>
					<node>
						<name>stamina</name>
						<value>5</value>
						<type>int</type>
					</node>
					<node>
						<name>brawl</name>
						<value>3</value>
						<type>int</type>
					</node>
					<node>
						<name>weapon</name>
						<value>Bite</value>
						<type>string</type>
						<node>
							<name>speed</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>accuracy</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>damage</name>
							<value>+1L</value>
							<type>int</type>
						</node>
					</node>
					<node>
						<name>weapon</name>
						<value>Claw</value>
						<type>string</type>
						<node>
							<name>speed</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>accuracy</name>
							<value>1</value>
							<type>int</type>
						</node>
						<node>
							<name>damage</name>
							<value>+0L</value>
							<type>int</type>
						</node>
					</node>
				</node>
				<node>
					<name>type</name>
					<value>Bird/bat</value>
					<type>string</type>
					<node>
						<name>strength</name>
						<value>2</value>
						<type>int</type>
					</node>
					<node>
						<name>stamina</name>
						<value>2</value>
						<type>int</type>
					</node>
					<node>
						<name>brawl</name>
						<value>1</value>
						<type>int</type>
					</node>
					<node>
						<name>weapon</name>
						<value>Claw</value>
						<type>string</type>
						<node>
							<name>speed</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>accuracy</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>damage</name>
							<value>+0L</value>
							<type>int</type>
						</node>
					</node>
				</node>
				<node>
					<name>type</name>
					<value>Bear</value>
					<type>string</type>
					<node>
						<name>strength</name>
						<value>7</value>
						<type>int</type>
					</node>
					<node>
						<name>stamina</name>
						<value>6</value>
						<type>int</type>
					</node>
					<node>
						<name>brawl</name>
						<value>3</value>
						<type>int</type>
					</node>
					<node>
						<name>weapon</name>
						<value>Bite</value>
						<type>string</type>
						<node>
							<name>speed</name>
							<value>-3</value>
							<type>int</type>
						</node>
						<node>
							<name>accuracy</name>
							<value>1</value>
							<type>int</type>
						</node>
						<node>
							<name>damage</name>
							<value>+1L</value>
							<type>int</type>
						</node>
					</node>
					<node>
						<name>weapon</name>
						<value>Claw</value>
						<type>string</type>
						<node>
							<name>speed</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>accuracy</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>damage</name>
							<value>+0L</value>
							<type>int</type>
						</node>
					</node>
				</node>
				<node>
					<name>type</name>
					<value>Boar</value>
					<type>string</type>
					<node>
						<name>strength</name>
						<value>4</value>
						<type>int</type>
					</node>
					<node>
						<name>stamina</name>
						<value>4</value>
						<type>int</type>
					</node>
					<node>
						<name>brawl</name>
						<value>2</value>
						<type>int</type>
					</node>
					<node>
						<name>weapon</name>
						<value>Gore</value>
						<type>string</type>
						<node>
							<name>speed</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>accuracy</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>damage</name>
							<value>+2L</value>
							<type>int</type>
						</node>
					</node>
				</node>
				<node>
					<name>type</name>
					<value>Crocodile</value>
					<type>string</type>
					<node>
						<name>strength</name>
						<value>5</value>
						<type>int</type>
					</node>
					<node>
						<name>stamina</name>
						<value>8</value>
						<type>int</type>
					</node>
					<node>
						<name>brawl</name>
						<value>3</value>
						<type>int</type>
					</node>
					<node>
						<name>weapon</name>
						<value>Bite</value>
						<type>string</type>
						<node>
							<name>speed</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>accuracy</name>
							<value>1</value>
							<type>int</type>
						</node>
						<node>
							<name>damage</name>
							<value>+4L</value>
							<type>int</type>
						</node>
					</node>
				</node>
				<node>
					<name>type</name>
					<value>Karmeus</value>
					<type>string</type>
					<node>
						<name>strength</name>
						<value>3</value>
						<type>int</type>
					</node>
					<node>
						<name>stamina</name>
						<value>2</value>
						<type>int</type>
					</node>
					<node>
						<name>brawl</name>
						<value>4</value>
						<type>int</type>
					</node>
					<node>
						<name>weapon</name>
						<value>Beak</value>
						<type>string</type>
						<node>
							<name>speed</name>
							<value>7</value>
							<type>int</type>
						</node>
						<node>
							<name>accuracy</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>damage</name>
							<value>+2L</value>
							<type>int</type>
						</node>
					</node>
					<node>
						<name>weapon</name>
						<value>Buffet</value>
						<type>string</type>
						<node>
							<name>speed</name>
							<value>2</value>
							<type>int</type>
						</node>
						<node>
							<name>accuracy</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>damage</name>
							<value>+7B</value>
							<type>int</type>
						</node>
					</node>
					<node>
						<name>weapon</name>
						<value>Claw</value>
						<type>string</type>
						<node>
							<name>speed</name>
							<value>-1</value>
							<type>int</type>
						</node>
						<node>
							<name>accuracy</name>
							<value>-1</value>
							<type>int</type>
						</node>
						<node>
							<name>damage</name>
							<value>+3L</value>
							<type>int</type>
						</node>
					</node>
				</node>
				<node>
					<name>type</name>
					<value>Mammoth</value>
					<type>string</type>
					<node>
						<name>strength</name>
						<value>14</value>
						<type>int</type>
					</node>
					<node>
						<name>stamina</name>
						<value>10</value>
						<type>int</type>
					</node>
					<node>
						<name>brawl</name>
						<value>2</value>
						<type>int</type>
					</node>
					<node>
						<name>weapon</name>
						<value>Gore</value>
						<type>string</type>
						<node>
							<name>speed</name>
							<value>1</value>
							<type>int</type>
						</node>
						<node>
							<name>accuracy</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>damage</name>
							<value>+0L</value>
							<type>int</type>
						</node>
					</node>
					<node>
						<name>weapon</name>
						<value>Trample</value>
						<type>string</type>
						<node>
							<name>speed</name>
							<value>-3</value>
							<type>int</type>
						</node>
						<node>
							<name>accuracy</name>
							<value>1</value>
							<type>int</type>
						</node>
						<node>
							<name>damage</name>
							<value>+5L</value>
							<type>int</type>
						</node>
					</node>
				</node>
				<node>
					<name>type</name>
					<value>Monkey</value>
					<type>string</type>
					<node>
						<name>strength</name>
						<value>2</value>
						<type>int</type>
					</node>
					<node>
						<name>stamina</name>
						<value>2</value>
						<type>int</type>
					</node>
					<node>
						<name>brawl</name>
						<value>3</value>
						<type>int</type>
					</node>
					<node>
						<name>weapon</name>
						<value>Claw</value>
						<type>string</type>
						<node>
							<name>speed</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>accuracy</name>
							<value>0</value>
							<type>int</type>
						</node>
						<node>
							<name>damage</name>
							<value>+0L</value>
							<type>int</type>
						</node>
					</node>
				</node>
			</details>
		</advantage>
		<advantage>
			<name>Resources</name>
			<value>4</value>
		</advantage>
	</advantages>
	<powers>
		<power>
			<refid>wolf:luna:132-02</refid>
			<name>Ox-Body Technique</name>
			<variation>4 -2</variation>
			<variation>4 -2</variation>
		</power>
		<power>
			<refid>wolf:luna:163-01</refid>
			<name>Bowing Reed Technique</name>
		</power>
		<power>
			<refid>wolf:luna:166-02</refid>
			<name>Hide-Toughening Essence</name>
		</power>
		<power>
			<refid>wolf:luna:166-03</refid>
			<name>Amor-Forming Technique</name>
		</power>
		<power>
			<refid>	wolf:abys:162-05</refid>
			<name>Essence Discerning Glance</name>
		</power>
		<power>
			<refid>wiki:scnj:0005</refid>
			<name>Cat-in-a-Box Kata</name>
		</power>
		<power>
			<refid>wiki:scnj:0002</refid>
			<name>Feline Grace Meditation</name>
		</power>
		<power>
			<refid>wiki:scnj:0001</refid>
			<name>Flawless Sweep Attack</name>
		</power>
		<power>
			<refid>wiki:scnj:0006</refid>
			<name>High Stance Counterattack</name>
		</power>
		<power>
			<refid>wiki:scnj:0007</refid>
			<name>Leopard Form</name>
		</power>
		<power>
			<refid>wiki:scnj:0004</refid>
			<name>Leopard's Dance of Avoidance</name>
		</power>
		<power>
			<refid>wiki:scnj:0003</refid>
			<name>Low Stance Counterthrow</name>
		</power>
		<power>
			<refid>wolf:luna:174-01</refid>
			<name>Sense-Sharpening Change</name>
		</power>
		<power>
			<refid>wolf:luna:124-02</refid>
			<name>Deadly Beastman Transformation</name>
			<variation>wolf:luna:126-08</variation>
			<variation>wolf:luna:126-09</variation>
			<variation>wolf:luna:127-01</variation>
			<variation>wolf:luna:126-07</variation>
		</power>
		<power>
			<refid>wolf:luna:124-01</refid>
			<name>Finding the Spirit's Shape</name>
		</power>
		<power>
			<refid>wolf:luna:128-01</refid>
			<name>Humble Mouse Shape</name>
		</power>
		<power>
			<refid>wolf:luna:125-05</refid>
			<name>Towering Beast Form</name>
		</power>
		<power>
			<refid>wolf:luna:125-03</refid>
			<name>Calling Luna's Favor</name>
		</power>
		<power>
			<refid>wolf:luna:123-01</refid>
			<name>Hide of the Cunning Hunter</name>
		</power>
		<power>
			<refid>wolf:luna:123-02</refid>
			<name>Masking the Brilliant Form</name>
		</power>
		<power>
			<refid>div0:charm:0006</refid>
			<name>Shaping the Silver Skin</name>
		</power>
		<power>
			<refid>wolf:luna:128-02</refid>
			<name>Shaping the Ideal Form</name>
		</power>
		<power>
			<refid>wolf:luna:182-01</refid>
			<name>Stealthy Fox Method</name>
		</power>
		<power>
			<refid>wolf:luna:182-02</refid>
			<name>Chameleon Skin Disguise</name>
		</power>
		<power>
			<refid>wolf:cb_d:073-01</refid>
			<name>Crimson Cat Leaping Technique</name>
		</power>
		<power>
			<refid>wolf:cb_d:073-02</refid>
			<name>Striking Fury Claws Attack</name>
		</power>
		<power>
			<refid>wolf:cb_d:073-03</refid>
			<name>Tiger Form</name>
		</power>
		<power>
			<refid>wolf:cb_d:074-02</refid>
			<name>Celestial Tiger Hide</name>
		</power>
	</powers>
	<equipmentlist>
		<equipment>
			<refid>div0:art:0015</refid>
			<family>Aborinox</family>
			<trait>equipped</trait>
			<trait>attuned</trait>
			<trait>moonsilver</trait>
			<note>Contains Gem of Withdrawal.</note>
		</equipment>
		<equipment>
			<refid>wiki:iselam:0002</refid>
			<family>Attentive Hairpin</family>
		</equipment>
		<equipment>
			<refid>wolf:core:337-12</refid>
			<family>Dragon Tear Tiara</family>
			<trait>equipped</trait>
			<trait>attuned</trait>
			<trait>moonsilver</trait>
		</equipment>
		<equipment>
			<refid>wolf:bo3c:093-01</refid>
			<family>Horn of the Ways</family>
			<trait>equipped</trait>
			<trait>moonsilver</trait>
		</equipment>
		<equipment>
			<refid>wolf:wings_of_the_raptor_moonsilver</refid>
			<family>Wings of the Raptor</family>
			<trait>orichalcum</trait>
			<trait>equipped</trait>
			<name>Feathers to the Moon</name>
			<note>Moonsilver Wings of the Raptor, black cloak with abstract pattern in white and silver thread.</note>
		</equipment>
		<equipment>
			<refid>div0:monsoon_needles</refid>
			<family>Monsoon Needles</family>
			<trait>equipped</trait>
			<trait>moonsilver</trait>
			<note>Wits.</note>
		</equipment>
		<equipment>
			<refid>div0:art:0014</refid>
			<family>Moonsilver Dragon</family>
			<trait>equipped</trait>
			<trait>moonsilver</trait>
			<note>Wits.</note>
		</equipment>
		<equipment>
			<refid>div0:art:0038</refid>
			<family>Sheltering the Pack</family>
			<trait>equipped</trait>
			<trait>attuned</trait>
			<trait>moonsilver</trait>
			<note>3 additional motes committed to use Shaping the Silver Skin. Character sheet has no essence committed to protect targets.</note>
		</equipment>
		<equipment>
			<refid>div0:oath:0001</refid>
			<family>Topaz Mind</family>
			<trait>equipped</trait>
			<trait>attuned</trait>
			<note>Oath taken to help Regret of the Sun return to being a solar.</note>
		</equipment>
		<equipment>
			<refid>wolf:cb_n:080-11</refid>
			<family>Gauntlets of Distant Claws (soulsteel)</family>
			<trait>soulsteel</trait>
			<name>Soulsteel claws</name>
		</equipment>
		<equipment>
			<refid>wolf:core:337-03</refid>
			<family>Warding Charm Against Fair Folk</family>
			<trait>equipped</trait>
		</equipment>
		<equipment>
			<refid>wolf:core:336-03</refid>
			<family>Warding Charm Against Disease</family>
			<trait>equipped</trait>
		</equipment>
		<equipment>
			<refid>wiki:iselam:0001</refid>
			<family>Whispering Earring</family>
			<trait>blue jade</trait>
		</equipment>
		<equipment>
			<refid>div0:hs:0001</refid>
			<family>Gem of Withdrawal</family>
		</equipment>
		
		<equipment>
			<refid>wolf:core:327-01</refid>
			<family>Bare Fist</family>
		</equipment>
		<equipment>
			<refid>wolf:core:327-02</refid>
			<family>Kick</family>
		</equipment>
		<equipment>
			<refid>wolf:luna:126-54</refid>
			<family>Savage Moonsilver Fangs</family>
			<name>Bite</name>
		</equipment>
		<equipment>
			<refid>wolf:luna:126-53</refid>
			<family>Savage Moonsilver Talons</family>
			<name>Claws</name>
		</equipment>
	</equipmentlist>
	<improvements>
		<earnedtotal>362</earnedtotal>
		<earnedremaining>58</earnedremaining>
		<improvement>
			<description>Archery to 4</description>
			<status>completed</status>
			<improvedskill>Archery</improvedskill>
			<improvementcost>5</improvementcost>
			<trainingtimetotal>0</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location>unknown</location>
		</improvement>
		<improvement>
			<description>Archery to 5</description>
			<status>completed</status>
			<improvedskill>Archery</improvedskill>
			<improvementcost>7</improvementcost>
			<trainingtimetotal>0</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location>unknown</location>
		</improvement>
		<improvement>
			<description>Dodge to 5</description>
			<status>completed</status>
			<improvedskill>Archery</improvedskill>
			<improvementcost>7</improvementcost>
			<trainingtimetotal>0</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location>unknown</location>
		</improvement>
		<improvement>
			<description>Ox-Body Technique</description>
			<status>completed</status>
			<improvedpower>wolf:luna:132-02</improvedpower>
			<improvementcost>15</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location>unknown</location>
		</improvement>
		<improvement>
			<description>Deadly Beastman Transformation</description>
			<status>completed</status>
			<improvedpower>wolf:luna:124-02</improvedpower>
			<improvementcost>12</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location>unknown</location>
		</improvement>
		<improvement>
			<description>Essence to 3</description>
			<status>completed</status>
			<improvedattribute>Essence</improvedattribute>
			<improvementcost>18</improvementcost>
			<trainingtimetotal>0</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
		</improvement>
		<improvement>
			<description>Deadly Beastman Transformation</description>
			<status>completed</status>
			<improvedpower>wolf:luna:124-02</improvedpower>
			<improvementcost>12</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location>unknown</location>
		</improvement>
		<improvement>
			<description>Humble Mouse Shape</description>
			<status>completed</status>
			<improvedpower>wolf:luna:128-01</improvedpower>
			<improvementcost>12</improvementcost>
			<trainingtimetotal>48</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location>unknown</location>
		</improvement>
		<improvement>
			<description>Calling Luna's Favor</description>
			<status>completed</status>
			<improvedpower>wolf:luna:125-03</improvedpower>
			<improvementcost>12</improvementcost>
			<trainingtimetotal>48</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location>unknown</location>
		</improvement>
		<improvement>
			<description>Flawless Sweep Attack</description>
			<status>completed</status>
			<improvedpower>wiki:scnj:0001</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>16</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Jubilant Cricket</instructor>
			<location>Western Ocean</location>
		</improvement>
		<improvement>
			<description>Feline Grace Meditation</description>
			<status>completed</status>
			<improvedpower>wiki:scnj:0002</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>24</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Jubilant Cricket</instructor>
			<location>Western Ocean</location>
		</improvement>
		<improvement>
			<description>Low Stance Counterthrow</description>
			<status>completed</status>
			<improvedpower>wiki:scnj:0003</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Jubilant Cricket</instructor>
			<location>Western Ocean</location>
		</improvement>
		<improvement>
			<description>Leopard's Dance of Avoidance</description>
			<status>completed</status>
			<improvedpower>wiki:scnj:0004</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>16</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Jubilant Cricket</instructor>
			<location>Western Ocean</location>
		</improvement>
		<improvement>
			<description>Cat-in-a-Box Kata</description>
			<status>completed</status>
			<improvedpower>wiki:scnj:0005</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>24</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Jubilant Cricket</instructor>
			<location>Western Ocean</location>
		</improvement>
		<improvement>
			<description>High Stance Counterattack</description>
			<status>completed</status>
			<improvedpower>wiki:scnj:0006</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Jubilant Cricket</instructor>
			<location>Western Ocean</location>
		</improvement>
		<improvement>
			<description>Leopard Form</description>
			<status>completed</status>
			<improvedpower>wiki:scnj:0007</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Jubilant Cricket</instructor>
			<location>Western Ocean</location>
		</improvement>
		<improvement>
			<description>Hide-Toughening Essence</description>
			<status>completed</status>
			<improvedpower>wolf:luna:166-02</improvedpower>
			<improvementcost>15</improvementcost>
			<trainingtimetotal>48</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location>Mine</location>
		</improvement>
		<improvement>
			<description>Amor-Forming Technique</description>
			<status>completed</status>
			<improvedpower>wolf:luna:166-03</improvedpower>
			<improvementcost>15</improvementcost>
			<trainingtimetotal>80</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location>Mine</location>
		</improvement>
		<improvement>
			<description>Crimson Cat Leaping Technique</description>
			<status>completed</status>
			<improvedpower>wolf:cb_d:073-01</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>16</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor> Perfect Mountain</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Striking Fury Claws Attack</description>
			<status>completed</status>
			<improvedpower>wolf:cb_d:073-02</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>24</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor> Perfect Mountain</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Tiger Form</description>
			<status>completed</status>
			<improvedpower>wolf:cb_d:073-03</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor> Perfect Mountain</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Celestial Tiger Hide</description>
			<status>completed</status>
			<improvedpower>wolf:cb_d:074-02</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor> Perfect Mountain</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Essence Discerning Glance</description>
			<status>completed</status>
			<improvedpower>wolf:abys:162-05</improvedpower>
			<improvementcost>12</improvementcost>
			<trainingtimetotal>24</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Hammer in the Woods</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Performance to 3</description>
			<status>completed</status>
			<improvedskill>Performance</improvedskill>
			<improvementcost>4</improvementcost>
			<trainingtimetotal>96</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Onyx Blossom</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Performance to 4</description>
			<status>completed</status>
			<improvedskill>Performance</improvedskill>
			<improvementcost>6</improvementcost>
			<trainingtimetotal>144</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Onyx Blossom</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Performance to 5</description>
			<status>completed</status>
			<improvedskill>Performance</improvedskill>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>192</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Onyx Blossom</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Essence to 4</description>
			<status>completed</status>
			<improvedattribute>Essence</improvedattribute>
			<improvementcost>27</improvementcost>
			<instructor>self</instructor>
			<location>The eastern Wyld</location>
		</improvement>	
		<improvement>
			<description>Lore to 1</description>
			<status>completed</status>
			<improvedskill>Lore</improvedskill>
			<improvementcost>3</improvementcost>
			<trainingtimetotal>144</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Dexterity to 5</description>
			<status>completed</status>
			<improvedattribute>Dexterity</improvedattribute>
			<improvedrating>5</improvedrating>
			<improvementcost>15</improvementcost>
			<trainingtimetotal>288</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Monsoon Needles</instructor>
			<location>The eastern Wyld</location>
		</improvement>
		<improvement>
			<description>Stamina to 4</description>
			<status>completed</status>
			<improvedattribute>Stamina</improvedattribute>
			<improvedrating>4</improvedrating>
			<improvementcost>12</improvementcost>
			<trainingtimetotal>383</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Monsoon Needles</instructor>
			<location>The eastern Wyld</location>
		</improvement>
		
		<improvement>
			<description>Shrouded Claw Attack</description>
			<status>in progress</status>
			<improvedpower>wolf:abys:163-01</improvedpower>
			<improvementcost>12</improvementcost>
			<trainingtimetotal>24</trainingtimetotal>
			<trainingtimeremaining>14</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Hammer in the Woods</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Ox-Body Technique</description>
			<status>future</status>
			<improvedpower>wolf:luna:132-02</improvedpower>
			<improvementcost>15</improvementcost>
			<trainingtimetotal>64</trainingtimetotal>
			<trainingtimeremaining>64</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location/>
		</improvement>
		<improvement>
			<description>Scales of the Dragon</description>
			<status>future</status>
			<improvedpower>wolf:luna:167-02</improvedpower>
			<improvementcost>15</improvementcost>
			<trainingtimetotal>112</trainingtimetotal>
			<trainingtimeremaining>112</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location/>
		</improvement>
		<improvement>
			<description>Wary Leopard's Sight</description>
			<status>future</status>
			<improvedpower>wiki:scnj:0008</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>64</trainingtimetotal>
			<trainingtimeremaining>64</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location/>
		</improvement>
		<improvement>
			<description>Furious Feline Frenzy Attack</description>
			<status>future</status>
			<improvedpower>wiki:scnj:0009</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>80</trainingtimetotal>
			<trainingtimeremaining>80</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location/>
		</improvement>
	</improvements>
</rpgcharacter>
