<?xml version="1.0"?>
<rpgcharacter xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="file:/Users/lward/Projects/rpgxml/rpgcharacter.xsd">
	<realworld>
		<system>
			<name>Exalted</name>
			<edition>1</edition>
			<reference>http://www.white-wolf.com/exalted/</reference>
		</system>
		<campaign>Long Island</campaign>
		<generation>Solar</generation>
		<creationdate>2003-05-22T01:35:00</creationdate>
		<lastmoddate>2002-09-07T15:36:24</lastmoddate>
		<fileid>div0:Varden</fileid>
		<playername>Scott Dean</playername>
		<playerurl>http://www.divnull.com/lward/</playerurl>
		<concept>Entertainer</concept>
	</realworld>
	<bio>
		<identity>
			<name>Varden</name>
		</identity>
		<race>
			<name>Solar</name>
			<variant>Night</variant>
		</race>
		<gender>Male</gender>
		<birthplace/>
		<birthyear/>
		<birthmonth/>
		<birthday/>
		<height/>
		<weight/>
		<eyecolor/>
		<haircolor>brown</haircolor>
		<skincolor/>
		<background>
			<type>History</type>
			<data>
				<p>Varden inhaled deeply and smiled at the delicious smells coming from various food stands
					on the busy street. Vendors representing nearly every ethnic background served heaping
					plates of food to their waiting customers. Trendy clothing and exotic jewelry were
					displayed on racks and tables as merchants promoted their handiwork. It had been several
					years since Varden has passed through Nexus and he couldn’t help feeling that it had been
					far too long. Nexus was one of Varden’s favorite cities. He loved the busy streets,
					unusual shops and the wild nightlife, but most of all he enjoyed the diverse, unique
					people of the nexus. His family had been in the entertainment business and the crowds of
					people in the Nexus had never failed to provide their show’s largest profits of the year.</p>
				<p>All of Varden’s childhood and teenage life had been spent performing as a gymnast in his
					family’s traveling circus show. As he had entered his teenage years, his acrobatic stunts
					had made him a favorite with the crowds and a feature part of the act. The circus had done
					a booming business until the Unconquered Sun had exalted Varden at nearly 20 years of age.
					The exaltation occurred following a performance where his brother had nearly been killed
					when a trapeze had broken. It had taken everything Varden had to catch his brother’s shirt
					and slow his falling momentum. Both brothers had fallen to the ground, but neither had
					been critically injured. Entering the changing room Varden had become aware of a burning
					feeling on his forehead that he had attributed to a cut or wound. Upon removing his
					bandana, however he had discovered the burning mark of the Unconquered Sun. </p>
				<p>Varden’s family had chosen to accept him as he was and helped hide the exaltation. The
					circus continued to do well for several weeks until the child of a dragon blood crept into
					the dressing tent looking for a chance to to meet the performers and discovered Varden’s
					true nature. A small wild hunt followed with Varden’s family and the family’s few
					employees joining him on the run. Varden separated from his family in order to draw
					attention away from them, but the dragon bloods caught and killed every member of the
					little traveling circus. Upon returning, Varden had been horrified at the scene. He spent
					the next few hours hunting down and killing every dragon blood and imperial that he could
					link to the massacre.</p>
				<p>After a significant period of grief, Varden had come to realize that his family would not
					have abandoned him even if they had known what the outcome of their choice would be. He
					learned to take comfort in knowing that his family had died with pride and honor. For the
					next 20 years Varden had traveled around from city to city sometimes joining other
					traveling circuses for a short time. Over the years Varden had learned to use the gifts of
					the Sun to his advantage, making him a great performer and a formidable fighter. He had
					also managed to kill just about all of those who had been involved in chasing him quite
					quickly, so there were few if any who even knew of his existence as a solar exalted. </p>
				<p>Running his hand through his short brown hair, he decided to give in to his stomach and
					buy a fried cornmeal cake when his eyes were drawn to a black haired young man walking
					with a heavier set red haired bearded man in his thirties. Varden was sure that he knew
					the black haired man from somewhere but was having trouble placing the face. The two were
					engrossed in conversation and each carried a book that was wrapped as though it had just
					been purchased. The book carried by the black haired man appeared to be incredibly old.
					They stopped in front of a nearby food stand and began to order something to eat. Varden
					was too far away to hear much of their conversation but he could make out the black haired
					man’s southern accent. Suddenly Varden remembered where he knew this man. He was a martial
					artist from Luskin. Varden had paid particular attention to him back in Luskin years
					before because he had shown incredible grace and speed for such a large young man. All
					Varden’s family, including himself had been of small, lean, compact builds. He had thought
					it a bit unnatural that the Luskin boy had been able to move as he did. Upon having met
					the young man, he had been surprised to find out that he was a 15 year old who was
					competing against people several years older than he was. The two had done some sparring
					and had a few drinks over the next few weeks before Varden had left the city. </p>
				<p>Something still seemed out of place and Varden couldn’t quite put his finger on it. He
					watched the two collect their food and sit at a small table even closer to where Varden
					was standing. The black haired man began to laugh at something his friend had said. His
					amused voice carried back to Varden’s ears “Well, what else would you expect from Gutts”.
					Feeling more certain that there was something strange about the man he leaned forward and
					squinted. At that point, the man turned toward Varden’s direction and Varden realized what
					was wrong. It had been at least five years since he’d last been to Luskin and this young
					man was still just 15 years old!</p>
			</data>
		</background>
		<background>
			<type>Contacts</type>
			<data>
				<p>Varden acquired his armor with the aid of a twilight solar whom he helped to escape from
					dragon blood pursuers. He had seen the dragon bloods and known that they were on someone’s
					trail. As it turned out, they were pursuing a small pale man of about 30 years of age
					through the city streets. Varden couldn’t resist his curiosity and followed them along the
					rooftops. The pale man’s caste marke was glowing brightly and he was not fighting overly
					well. Worst of all the man was outnumbered three to one. Varden recognized the man’s
					castemark as that of a solar. Partly out of a sense of comradeship for his fellow solar
					and partly out of a simple desire to even the odds, Varden jumped into the fight and
					together they took down the dragon bloods. The other solar introduced himself as Octavior
					and expressed his gratitude to Varden. As it turned out, the dragon bloods had been
					pursuing Octavior for months. They had managed to kill another solar named Darnel several
					weeks back, who had been traveling with Octavior. Varden and Octavior managed to sneak
					into the rooms where the dragon bloods had been staying. They split most of the loot that
					they had found there. The dragon bloods had taken Darnel’s armor and Octavior offered it
					to Varden as thanks for his help. Octavior remains as Varden’s strongest contact and has
					proven himself to be loyal and trustworthy over the years. He is quite adept at slipping
					in and out slipping of cities and knows a great deal about history and lore. He is not
					physically strong and his medical skills are not overly impressive. He is a sorcerer and
					he has always stressed his gratitude and friendship to Varden for saving his life. Still,
					years of knowing the sorcerer have increasingly left Varden wondering how much help
					Octavior really had needed against the dragon bloods. While the sorcerer has always
					carried himself with an unassuming and slightly weak demeanor, Varden is certain that
					Octavior is a much more powerful ally than he pretends to be.</p>
				<p>Varden also spent some time training in martial arts under an immaculate monk named
					Triestan. Triestan was heading a temple in small village in the south called Melvor.
					Melvor was so tiny that it often seemed to be overlooked or forgotten by the dragon
					bloods. It was rare that they came to visit the temple or to oversee any of the comings
					and goings in the village. Triestan had been assigned there years ago and as far as he was
					concerned the order had all but abandoned him. He had gladly taken Varden on as a pupil,
					just to alleviate some of the daily boredom he endured. The two had developed a friendship
					and Varden spent several years under Triestan’s tutorage. Varden left Melvor after that
					for fear that Triestan would take notice of his lack of aging and suspect him for what he
					was. The two met again by chance nearly 10 years later, but Triestan didn’t question
					anything. In truth he was glad to see his former student and was not about to turn the man
					into his superiors who had all but forgotten that he existed. He was not sure what he
					believed in any more, but blind faith in the dragon blood was lost to him long ago. The
					fact that no dragon bloods pursued Varden after the meeting made Varden realize that
					Triestan wasn’t going to turn him in. Triestan has proved to be someone that Varden can
					visit and turn to from time to time, though Varden fears drawing the man into his
					troubles. </p>
				<p>Over the years, Varden has also on occasion received a cryptic warning against possible
					trouble or aid in a quest. The information often came as a note or symbol left on a table
					or in his room. Once it was a map brought by a messenger, though it had been too dark for
					the messenger to get a good look at the person who had hired him. Varden has been
					unsuccessful in finding out the identity of the person who obviously doesn’t want to be
					known. There is a period of years where he doesn’t hear from the informant and then
					suddenly he will receive unexpected aid again. In truth Varden is as interested to know
					why this person needs to be so secretive as he is in finding out who they are. </p>
			</data>
		</background>
	</bio>
	<attributes>
		<attribute>
			<name>Appearance</name>
			<value>2</value>
		</attribute>
		<attribute>
			<name>Charisma</name>
			<value>3</value>
		</attribute>
		<attribute>
			<name>Dexterity</name>
			<value>5</value>
		</attribute>
		<attribute>
			<name>Intelligence</name>
			<value>3</value>
		</attribute>
		<attribute>
			<name>Manipulation</name>
			<value>2</value>
		</attribute>
		<attribute>
			<name>Perception</name>
			<value>2</value>
		</attribute>
		<attribute>
			<name>Stamina</name>
			<value>3</value>
		</attribute>
		<attribute>
			<name>Strength</name>
			<value>3</value>
		</attribute>
		<attribute>
			<name>Wits</name>
			<value>4</value>
		</attribute>
		<attribute>
			<name>Essence</name>
			<value>4</value>
		</attribute>
		<attribute>
			<name>Willpower</name>
			<value>6</value>
		</attribute>
		<attribute>
			<name>Compassion</name>
			<value>3</value>
		</attribute>
		<attribute>
			<name>Conviction</name>
			<value>3</value>
		</attribute>
		<attribute>
			<name>Temperance</name>
			<value>1</value>
		</attribute>
		<attribute>
			<name>Valor</name>
			<value>2</value>
		</attribute>
	</attributes>
	<skills>
		<skill>
			<name>Athletics</name>
			<value>3</value>
			<variation>favored</variation>
		</skill>
		<skill>
			<name>Awareness</name>
			<value>3</value>
			<variation>favored</variation>
		</skill>
		<skill>
			<name>Brawl</name>
			<value>2</value>
			<variation>favored</variation>
		</skill>
		<skill>
			<name>Craft</name>
			<value>5</value>
			<variation>favored</variation>
			<concentration>
				<name>Air</name>
				<value>0</value>
			</concentration>
			<concentration>
				<name>Earth</name>
				<value>0</value>
			</concentration>
			<concentration>
				<name>Fire</name>
				<value>0</value>
			</concentration>
		</skill>
		<skill>
			<name>Dodge</name>
			<value>5</value>
			<variation>favored</variation>
		</skill>
		<skill>
			<name>Endurance</name>
			<value>2</value>
		</skill>
		<skill>
			<name>Larceny</name>
			<value>5</value>
			<variation>favored</variation>
		</skill>
		<skill>
			<name>Linguistics</name>
			<value>1</value>
			<initial>0</initial>
			<variation>Riverspeak</variation>
			<variation>Old Realm</variation>
		</skill>
		<skill>
			<name>Larceny</name>
			<value>5</value>
			<variation>favored</variation>
		</skill>
		<skill>
			<name>Lore</name>
			<value>2</value>
			<initial>0</initial>
			<additionalcost>5</additionalcost>
		</skill>
		<skill>
			<name>Martial Arts</name>
			<value>5</value>
			<variation>favored</variation>
		</skill>
		<skill>
			<name>Medicine</name>
			<value>2</value>
		</skill>
		<skill>
			<name>Melee</name>
			<value>2</value>
		</skill>
		<skill>
			<name>Occult</name>
			<value>2</value>
			<initial>0</initial>
			<additionalcost>5</additionalcost>
		</skill>
		<skill>
			<name>Performance</name>
			<value>2</value>
			<initial>0</initial>
			<additionalcost>5</additionalcost>
		</skill>
		<skill>
			<name>Resistance</name>
			<value>2</value>
			<variation>favored</variation>
		</skill>
		<skill>
			<name>Stealth</name>
			<value>5</value>
			<variation>favored</variation>
		</skill>
		<skill>
			<name>Thrown</name>
			<value>2</value>
			<variation>favored</variation>
		</skill>
	</skills>
	<properties>
		<property>
			<name>Nature</name>
			<value>Thrillseeker</value>
			<type>string</type>
			<note>Gain willpower every time you put yourself into a life-threatening situation, then escape it.</note>
		</property>
		<property>
			<name>Personal Essence</name>
			<value>18</value>
			<type>int</type>
		</property>
		<property>
			<name>Personal Committed</name>
			<value>0</value>
			<type>int</type>
		</property>
		<property>
			<name>Peripheral Essence</name>
			<value>43</value>
			<type>int</type>
		</property>
		<property>
			<name>Peripheral Committed</name>
			<value>17</value>
			<type>int</type>
			<note>5: Serpent-Sting Staff</note>
			<note>4: Hearthstone Bracers</note>
			<note>5: Actualizing Nature Band</note>
			<note>3: Ophidian Kata Rings</note>
		</property>
		<property>
			<name>Other Essence</name>
			<value>7</value>
			<type>int</type>
		</property>
		<property>
			<name>Other Committed</name>
			<value>0</value>
			<type>int</type>
		</property>
		<property>
			<name>Temporary Willpower</name>
			<value>6</value>
			<type>int</type>
		</property>
		<property>
			<name>Limit</name>
			<value>1</value>
			<type>int</type>
		</property>
		<property>
			<name>Anima</name>
			<value>Monkey</value>
			<type>string</type>
		</property>
		<property>
			<name>Anima Power</name>
			<value>Spend twice essence to supress anima banner</value>
			<type>string</type>
		</property>
		<property>
			<name>Limit Virtue</name>
			<value>Conviction</value>
			<type>string</type>
		</property>
		<property>
			<name>Limit Condition</name>
			<value>Being frustrated by the intemperate or childish nature of the world around him.</value>
			<type>string</type>
		</property>
		<property>
			<name>Virtue Flaw</name>
			<value>Heart of Flint</value>
			<type>string</type>
		</property>
		<property>
			<name>Health -0 Max</name>
			<value>1</value>
			<type>int</type>
		</property>
		<property>
			<name>Health -1 Max</name>
			<value>5</value>
			<type>int</type>
		</property>
		<property>
			<name>Health -2 Max</name>
			<value>4</value>
			<type>int</type>
		</property>
		<property>
			<name>Health -4 Max</name>
			<value>1</value>
			<type>int</type>
		</property>
		<property>
			<name>Health Inc Max</name>
			<value>1</value>
			<type>int</type>
		</property>
		<property>
			<name>Soak Total Bashing</name>
			<value>14</value>
			<type>int</type>
		</property>
		<property>
			<name>Soak Total Lethal</name>
			<value>11</value>
			<type>int</type>
		</property>
		<property>
			<name>Soak Total Aggravated</name>
			<value>1</value>
			<type>int</type>
		</property>
	</properties>
	<advantages>
		<advantage>
			<name>Artifact</name>
			<value>2</value>
		</advantage>
		<advantage>
			<name>Contacts</name>
			<value>1</value>
			<note>Octavior (solar sorcerer), Triestan (immaculate monk), anonymous benefactor</note>
		</advantage>
		<advantage>
			<name>Manse</name>
			<value>1</value>
			<note>Level 2 demense</note>
		</advantage>
		<advantage>
			<name>Resources</name>
			<value>3</value>
		</advantage>
	</advantages>
	<powers>
		<power>
			<refid>wolf:core:193-03</refid>
			<name>Graceful Crane Stance</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:195-02</refid>
			<name>Increasing Strength Exercise</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:193-06</refid>
			<name>Lightning Speed</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:157-04</refid>
			<name>Ferocious Jab</name>
		</power>
		<power>
			<refid>wolf:core:183-04</refid>
			<name>Crack-Mending Technique</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:184-02</refid>
			<name>Craftsman Needs No Tools</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:183-02</refid>
			<name>Durability-Enhancing Technique</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:182-04</refid>
			<name>Flawless Handiwork Method</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:183-01</refid>
			<name>Object-Strengthening Touch</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:184-01</refid>
			<name>Shattering Grasp</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:197-02</refid>
			<name>Reed in the Wind</name>
			<additionalcost>8</additionalcost>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:198-01</refid>
			<name>Shadow Over Water</name>
			<additionalcost>8</additionalcost>
		</power>
		<power>
			<refid>wolf:core:198-02</refid>
			<name>Seven Shadow Evasion</name>
			<additionalcost>8</additionalcost>
		</power>
		<power>
			<refid>wolf:core:198-03</refid>
			<name>Reflex Sidestep Technique</name>
			<additionalcost>8</additionalcost>
		</power>
		<power>
			<refid>wolf:core:198-04</refid>
			<name>Flow Like Blood</name>
			<additionalcost>8</additionalcost>
		</power>
		<power>
			<refid>wolf:core:170-01</refid>
			<name>Ox-Body Technique</name>
			<variation>1 x -1, 2 x -2</variation>
			<variation>2 x -1</variation>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:200-01</refid>
			<name>Flawless Pickpocketing Technique</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:200-02</refid>
			<name>Stealing From Plain Sight Spirit</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:200-03</refid>
			<name>Magpie's Invisible Talon</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:201-01</refid>
			<name>Lock-Opening Touch</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:201-02</refid>
			<name>Door-Evading Technique</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:cb_n:076-01</refid>
			<name>Impassable Portal Technique</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:161-01</refid>
			<name>Armor-Penetrating Fang Strike</name>
		</power>
		<power>
			<refid>wolf:core:161-03</refid>
			<name>Crippling Pressure-Point Strike</name>
		</power>
		<power>
			<refid>wolf:core:160-06</refid>
			<name>Essence Fangs and Scales Technique</name>
		</power>
		<power>
			<refid>wolf:core:160-04</refid>
			<name>Serpentine Evasion</name>
		</power>
		<power>
			<refid>wolf:core:160-05</refid>
			<name>Snake Form</name>
		</power>
		<power>
			<refid>wolf:core:161-02</refid>
			<name>Snake Strikes the Heel</name>
		</power>
		<power>
			<refid>wolf:core:160-03</refid>
			<name>Striking Cobra Technique</name>
		</power>
		<power>
			<refid>wolf:core:161-04</refid>
			<name>Uncoiling Serpent Prana</name>
		</power>
		<power>
			<refid>wolf:core:162-01</refid>
			<name>Striking Serpent Speed</name>
		</power>
		<power>
			<refid>wolf:core:162-02</refid>
			<name>Essence Venom Strike</name>
		</power>
		<power>
			<refid>wolf:cb_n:067-01</refid>
			<name>Image of Death Technique</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:cb_n:067-02</refid>
			<name>Wall Climbing Technique</name>
		</power>
		<power>
			<refid>wolf:cb_n:068-01</refid>
			<name>Distracting Finger-Gesture Attack</name>
		</power>
		<power>
			<refid>wolf:cb_n:068-02</refid>
			<name>Ebon Shadow Form</name>
		</power>
		<power>
			<refid>wolf:cb_n:068-03</refid>
			<name>Seven Points of Weakness Strike</name>
		</power>
		<power>
			<refid>wolf:cb_n:069-03</refid>
			<name>Elusive Flicker Evasion</name>
		</power>
		<power>
			<refid>wolf:core:188-03</refid>
			<name>Body-Mending Meditation</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:190-01</refid>
			<name>Grievous Injury Recovery Method</name>
			<trait>brief</trait>
		</power>
		<power>
			<refid>wolf:core:176-02</refid>
			<name>Durability of Oak Meditation</name>
		</power>
		<power>
			<refid>wolf:core:176-03</refid>
			<name>Iron Skin Concentration</name>
		</power>
		<power>
			<refid>wolf:core:176-04</refid>
			<name>Spirit Strengthens the Skin</name>
		</power>
		<power>
			<refid>wolf:core:201-03</refid>
			<name>Easily Overlooked Presence Method</name>
		</power>
	</powers>
	<equipmentlist>
		<equipment>
			<refid>div0:art:0031</refid>
			<family>Actualizing Nature Band</family>
			<trait>equipped</trait>
			<trait>attuned</trait>
			<trait>green jade</trait>
		</equipment>
		<equipment>
			<refid>wolf:abys:255-02</refid>
			<family>Essence-Containing Gem (small)</family>
		</equipment>
		<equipment>
			<refid>wolf:ab_f:080-01</refid>
			<family>Forge-Hand Gauntlets</family>
		</equipment>
		<equipment>
			<refid>div0:art:0008</refid>
			<family>Gossamer Robes</family>
			<trait>equipped</trait>
			<trait>gossamer</trait>
			<note>Not degraded. Degrades on first of the month.</note>
		</equipment>
		<equipment>
			<refid>wolf:core:338-01</refid>
			<family>Hearthstone Bracers (orichalcum)</family>
			<trait>equipped</trait>
			<trait>attuned</trait>
			<trait>orichalcum</trait>
			<name>Bitter Coin</name>
			<note>Holds Gem of Desire.</note>
		</equipment>
		<equipment>
			<refid>div0:art:0033</refid>
			<family>Maritime Anklet</family>
			<trait>black jade</trait>
		</equipment>
		<equipment>
			<refid>div0:ophidian_kata_rings_stage_1</refid>
			<family>Ophidian Kata Rings</family>
			<trait>equipped</trait>
			<trait>attuned</trait>
			<trait>orichalcum</trait>
			<note>Matched orichalcum bracelets, anklets and necklace.</note>
		</equipment>
		<equipment>
			<refid>div0:art:0004</refid>
			<family>Orichalcum Dragon</family>
			<note>Stamina.</note>
		</equipment>
		<equipment>
			<refid>wolf:core:341-26</refid>
			<family>Serpent-Sting Staff (orichalcum)</family>
			<trait>equipped</trait>
			<trait>attuned</trait>
			<trait>orichalcum</trait>
		</equipment>
		<equipment>
			<refid>div0:art:0002</refid>
			<family>Shell Necklace</family>
		</equipment>
		<equipment>
			<refid>wolf:fair:282-03</refid>
			<family>Shieldstone Gauntlet</family>
		</equipment>
		<equipment>
			<refid>div0:art:0003</refid>
			<family>Sikunare's Gift</family>
		</equipment>
		<equipment>
			<refid>wolf:core:337-02</refid>
			<family>Walkaway</family>
			<trait>equipped</trait>
		</equipment>
		<equipment>
			<refid>wolf:bo3c:115-10</refid>
			<family>Gem of Desire</family>
		</equipment>
		<equipment>
			<refid>wolf:core:327-01</refid>
			<family>Bare Fist</family>
			<trait>equipped</trait>
		</equipment>
		<equipment>
			<refid>wolf:core:327-02</refid>
			<family>Kick</family>
			<trait>equipped</trait>
		</equipment>
	</equipmentlist>
	<improvements>
		<earnedtotal>305</earnedtotal>
		<earnedremaining>39</earnedremaining>
		<improvement>
			<description>prior to tracking</description>
			<status>completed</status>
			<improvedother></improvedother>
			<improvementcost>85</improvementcost>
			<trainingtimetotal>0</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<instructor>?</instructor>
			<location>?</location>
		</improvement>
		<improvement>
			<description>Craftsman Needs No Tools</description>
			<status>completed</status>
			<improvedpower>wolf:core:184-02</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>80</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location/>
		</improvement>
		<improvement>
			<description>Image of Death Technique</description>
			<status>completed</status>
			<improvedpower>wolf:cb_n:067-01</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location/>
		</improvement>
		<improvement>
			<description>Uncoiling Serpent Prana</description>
			<status>completed</status>
			<improvedpower>wolf:core:161-04</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>80</trainingtimetotal>
			<trainingtimeremaining>80</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
		</improvement>
		<improvement>
			<description>Striking Serpent Speed</description>
			<status>completed</status>
			<improvedpower>wolf:core:162-01</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>80</trainingtimetotal>
			<trainingtimeremaining>80</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
		</improvement>
		<improvement>
			<description>Wall Climbing Technique</description>
			<status>completed</status>
			<improvedpower>wolf:cb_n:067-02</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location>Mine</location>
		</improvement>
		<improvement>
			<description>Distracting Finger-Gesture Technique</description>
			<status>completed</status>
			<improvedpower>wolf:cb_n:068-01</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>48</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location>Mine</location>
		</improvement>
		<improvement>
			<description>Essence Venom Strike</description>
			<status>completed</status>
			<improvedpower>wolf:core:162-02</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>80</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Masked Ox</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Ebon Shadow Form</description>
			<status>completed</status>
			<improvedpower>wolf:cb_n:068-02</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Falling Jewel</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Seven Points of Weakness Strike</description>
			<status>completed</status>
			<improvedpower>wolf:cb_n:068-03</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Falling Jewel</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Elusive Flicker Evasion</description>
			<status>completed</status>
			<improvedpower>wolf:cb_n:069-03</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Falling Jewel</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Flawless Pickpocketing Technique</description>
			<status>completed</status>
			<improvedpower>wolf:core:200-01</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>16</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor> Copper Hand</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Stealing From Plain Sight Spirit</description>
			<status>completed</status>
			<improvedpower>wolf:core:200-02</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>32</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor> Copper Hand</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Magpie's Invisible Talon</description>
			<status>completed</status>
			<improvedpower>wolf:core:200-03</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>40</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor> Copper Hand</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Lock-Opening Touch</description>
			<status>completed</status>
			<improvedpower>wolf:core:201-01</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>24</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor> Copper Hand</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Door-Evading Technique</description>
			<status>completed</status>
			<improvedpower>wolf:core:201-02</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>40</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor> Copper Hand</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Impassable Portal Technique</description>
			<status>completed</status>
			<improvedpower>wolf:cb_n:076-01</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>40</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor> Copper Hand</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Easily Overlooked Presence Method</description>
			<status>completed</status>
			<improvedpower>wolf:core:201-03</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>24</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor> Copper Hand</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Performance to 1</description>
			<status>completed</status>
			<improvedskill>Performance</improvedskill>
			<improvementcost>3</improvementcost>
			<trainingtimetotal>144</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Onyx Blossom</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Performance to 2</description>
			<status>completed</status>
			<improvedskill>Performance</improvedskill>
			<improvementcost>2</improvementcost>
			<trainingtimetotal>48</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Onyx Blossom</instructor>
			<location>Kether Rock</location>
		</improvement>
		<improvement>
			<description>Reed in the Wind</description>
			<status>completed</status>
			<improvedpower>wolf:core:197-02</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>16</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Adrios</instructor>
			<location>Kinaniz</location>
		</improvement>
		<improvement>
			<description>Reflex Sidestep Technique</description>
			<status>completed</status>
			<improvedpower>wolf:core:198-03</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>24</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Adrios</instructor>
			<location>Kinaniz</location>
		</improvement>
		<improvement>
			<description>Shadow Over Water</description>
			<status>completed</status>
			<improvedpower>wolf:core:198-01</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>24</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Adrios</instructor>
			<location>Kinaniz</location>
		</improvement>
		<improvement>
			<description>Seven Shadow Evasion</description>
			<status>completed</status>
			<improvedpower>wolf:core:198-02</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>40</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Adrios</instructor>
			<location>Kinaniz</location>
		</improvement>
		<improvement>
			<description>Flow Like Blood</description>
			<status>completed</status>
			<improvedpower>wolf:core:198-04</improvedpower>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>40</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Adrios</instructor>
			<location>Kinaniz</location>
		</improvement>
		<improvement>
			<description>Essence to 4</description>
			<status>completed</status>
			<improvedattribute>Essence</improvedattribute>
			<improvementcost>24</improvementcost>
			<instructor>self</instructor>
			<location>Nexus</location>
		</improvement>	
		<improvement>
			<description>Linguistics to 1</description>
			<status>completed</status>
			<improvedskill>Linguistics</improvedskill>
			<improvementcost>3</improvementcost>
			<trainingtimetotal>144</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Lore to 1</description>
			<status>completed</status>
			<improvedskill>Lore</improvedskill>
			<improvementcost>3</improvementcost>
			<trainingtimetotal>144</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Occult to 1</description>
			<status>completed</status>
			<improvedskill>Occult</improvedskill>
			<improvementcost>3</improvementcost>
			<trainingtimetotal>144</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Occult to 2</description>
			<status>completed</status>
			<improvedskill>Occult</improvedskill>
			<improvementcost>2</improvementcost>
			<trainingtimetotal>48</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Lore to 2</description>
			<status>completed</status>
			<improvedskill>Lore</improvedskill>
			<improvementcost>2</improvementcost>
			<trainingtimetotal>48</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Craft Specialization: Air</description>
			<status>completed</status>
			<improvedother>Craft (Air)</improvedother>
			<improvementcost>3</improvementcost>
			<trainingtimetotal>144</trainingtimetotal>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		
		<improvement>
			<description>Lore to 3</description>
			<status>in progress</status>
			<improvedskill>Lore</improvedskill>
			<improvementcost>4</improvementcost>
			<trainingtimetotal>96</trainingtimetotal>
			<trainingtimeremaining>14</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Ride to 1</description>
			<status>in progress</status>
			<improvedskill>Ride</improvedskill>
			<improvementcost>3</improvementcost>
			<trainingtimetotal>288</trainingtimetotal>
			<trainingtimeremaining>284</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>self</instructor>
			<location>On the road</location>
		</improvement>
		
		<improvement>
			<description>Occult to 3</description>
			<status>future</status>
			<improvedskill>Occult</improvedskill>
			<improvementcost>4</improvementcost>
			<trainingtimetotal>96</trainingtimetotal>
			<trainingtimeremaining>96</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Lore to 4</description>
			<status>future</status>
			<improvedskill>Lore</improvedskill>
			<improvementcost>3</improvementcost>
			<trainingtimetotal>144</trainingtimetotal>
			<trainingtimeremaining>144</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Magitech to 1</description>
			<status>future</status>
			<improvedother>Magitech</improvedother>
			<improvementcost>2</improvementcost>
			<trainingtimetotal>40</trainingtimetotal>
			<trainingtimeremaining>40</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Occult to 4</description>
			<status>future</status>
			<improvedskill>Occult</improvedskill>
			<improvementcost>6</improvementcost>
			<trainingtimetotal>144</trainingtimetotal>
			<trainingtimeremaining>144</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Lore to 5</description>
			<status>future</status>
			<improvedskill>Lore</improvedskill>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>192</trainingtimetotal>
			<trainingtimeremaining>192</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Perfection to 1</description>
			<status>future</status>
			<improvedother>Magitech</improvedother>
			<improvementcost>2</improvementcost>
			<trainingtimetotal>40</trainingtimetotal>
			<trainingtimeremaining>40</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Magitech to 2</description>
			<status>future</status>
			<improvedother>Magitech</improvedother>
			<improvementcost>3</improvementcost>
			<trainingtimetotal>60</trainingtimetotal>
			<trainingtimeremaining>60</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Occult to 5</description>
			<status>future</status>
			<improvedskill>Occult</improvedskill>
			<improvementcost>8</improvementcost>
			<trainingtimetotal>192</trainingtimetotal>
			<trainingtimeremaining>192</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Magitech to 3</description>
			<status>future</status>
			<improvedother>Magitech</improvedother>
			<improvementcost>6</improvementcost>
			<trainingtimetotal>120</trainingtimetotal>
			<trainingtimeremaining>120</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Geomancy to 1</description>
			<status>future</status>
			<improvedother>Geomancy</improvedother>
			<improvementcost>2</improvementcost>
			<trainingtimetotal>40</trainingtimetotal>
			<trainingtimeremaining>40</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Geomancy to 2</description>
			<status>future</status>
			<improvedother>Geomancy</improvedother>
			<improvementcost>3</improvementcost>
			<trainingtimetotal>60</trainingtimetotal>
			<trainingtimeremaining>60</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Architectonics to 1</description>
			<status>future</status>
			<improvedother>Architectonics</improvedother>
			<improvementcost>2</improvementcost>
			<trainingtimetotal>40</trainingtimetotal>
			<trainingtimeremaining>40</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Geomancy to 3</description>
			<status>future</status>
			<improvedother>Geomancy</improvedother>
			<improvementcost>6</improvementcost>
			<trainingtimetotal>120</trainingtimetotal>
			<trainingtimeremaining>120</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<improvement>
			<description>Architectonics to 2</description>
			<status>future</status>
			<improvedother>Architectonics</improvedother>
			<improvementcost>3</improvementcost>
			<trainingtimetotal>60</trainingtimetotal>
			<trainingtimeremaining>60</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
		<!--
		<improvement>
			<description>Architectonics to 3</description>
			<status>future</status>
			<improvedother>Architectonics</improvedother>
			<improvementcost>6</improvementcost>
			<trainingtimetotal>120</trainingtimetotal>
			<trainingtimeremaining>120</trainingtimeremaining>
			<trainingtimeunits>hours</trainingtimeunits>
			<trainingcost>0</trainingcost>
			<instructor>Swizzle Stick</instructor>
			<location>Nexus</location>
		</improvement>
			-->
	</improvements>
</rpgcharacter>
