<?xml version="1.0"?>
<rpgcharacter xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
   xsi:noNamespaceSchemaLocation="file:/Users/lward/Projects/rpgxml/rpgcharacter.xsd">
   <realworld>
      <system>
         <name>Exalted</name>
         <edition>1</edition>
         <reference>http://www.white-wolf.com/exalted/</reference>
      </system>
      <campaign>Long Island</campaign>
      <generation>Solar</generation>
      <creationdate>2003-05-22T01:35:00</creationdate>
      <lastmoddate>2002-09-07T15:36:24</lastmoddate>
      <fileid>div0:Adrios</fileid>
      <playername>Wordman</playername>
      <playerurl>http://www.divnull.com/lward/</playerurl>
      <concept>Reformed assassin</concept>
   </realworld>

   <bio>
      <identity>
         <name>Adrios</name>
      </identity>
      <race>
         <name>Solar</name>
         <variant>Night</variant>
      </race>
      <gender>Male</gender>
      <birthplace>Chiaroscuro</birthplace>
      <birthyear>740</birthyear>
      <birthmonth>Descending Water</birthmonth>
      <birthday>8</birthday>
      <height>172</height>
      <weight>84</weight>
      <eyecolor>Brown</eyecolor>
      <haircolor>Black</haircolor>
      <skincolor>Dark</skincolor>
      <illustration>file:/Users/lward/Art/Games/Exalted/exaltedart/portraits/adrios.png</illustration>
      <note>Will generally activate Flow Like Blood before doing anything else in combat. If ambushed, will generally default to dodge. If
         attacked up close, will use Leaping Dodge Method to leap away from the attackers (note that hearthstone doubles leaping distance) 
         and into bow range. If faced with an overwelmingly powerful attack, will use his perfect defence: Seven Shadow Evasion.</note>
      <note>When attacking from stealth, Adrios will use his jade bow, Motion of the Sharp Wave and the Blurred Form Style charm. He
         will try to avoid raising his anima banner, so will generally only use personal essence. He might use his anima ability to supress
         his banner (paying double for charms) if the situation is dire, but in such cases it may be better to give up stealth.</note>
      <note>When stealth doesn't matter, he will summon his Immaculate Golden Bow to attack at range. He typically uses target arrows
         against armored targets, broadhead arrows otherwise. Most often, he will conserve essence for dodging and split is pool as much
         as possible to attack. For shots that really need to count, he will use Rain of Feathered Death or Dazzling Flare Attack (both can be
         used while splitting his pool). Note that at his Essence rating, using Dazzling Flare Attack will always be a better choice than Fiery 
         Arrow Attack. When facing a swarm of lightly armored opponents (like mortal infantry), he will use Arrow Storm Technique.</note>
      <note>His Heaven Weeps Fire combo consumes huge amounts of essence but is best suited against a squad of more heavily armored
         foes. It is usually used either as a last resort, or when he knows he has plenty of backup.</note>
   </bio>

   <attributes>
      <attribute>
         <name>Appearance</name>
         <value>4</value>
      </attribute>
      <attribute>
         <name>Charisma</name>
         <value>1</value>
      </attribute>
      <attribute>
         <name>Dexterity</name>
         <value>5</value>
         <initial>4</initial>
      </attribute>
      <attribute>
         <name>Intelligence</name>
         <value>3</value>
      </attribute>
      <attribute>
         <name>Manipulation</name>
         <value>2</value>
      </attribute>
      <attribute>
         <name>Perception</name>
         <value>4</value>
      </attribute>
      <attribute>
         <name>Stamina</name>
         <value>2</value>
      </attribute>
      <attribute>
         <name>Strength</name>
         <value>4</value>
         <initial>3</initial>
      </attribute>
      <attribute>
         <name>Wits</name>
         <value>4</value>
      </attribute>
      <attribute>
         <name>Essence</name>
         <value>5</value>
         <initial>3</initial>
      </attribute>
      <attribute>
         <name>Willpower</name>
         <value>7</value>
      </attribute>
      <attribute>
         <name>Compassion</name>
         <value>1</value>
      </attribute>
      <attribute>
         <name>Conviction</name>
         <value>2</value>
      </attribute>
      <attribute>
         <name>Temperance</name>
         <value>3</value>
      </attribute>
      <attribute>
         <name>Valor</name>
         <value>3</value>
      </attribute>
   </attributes>

   <skills>
      <skill>
         <name>Archery</name>
         <value>5</value>
         <initial>4</initial>
         <variation>favored</variation>
         <concentration>
            <name>Ambush</name>
            <value>2</value>
         </concentration>
      </skill>
      <skill>
         <name>Athletics</name>
         <value>3</value>
         <variation>favored</variation>
      </skill>
      <skill>
         <name>Awareness</name>
         <value>3</value>
         <variation>favored</variation>
      </skill>
      <skill>
         <name>Craft</name>
         <value>3</value>
         <initial>0</initial>
         <additionalcost>9</additionalcost>
         <concentration>
            <name>Water</name>
            <value>0</value>
         </concentration>
      </skill>
      <skill>
         <name>Dodge</name>
         <value>5</value>
         <initial>3</initial>
         <variation>favored</variation>
         <concentration>
            <name>Ranged</name>
            <value>1</value>
         </concentration>
      </skill>
      <skill>
         <name>Endurance</name>
         <value>2</value>
         <variation>favored</variation>
      </skill>
      <skill>
         <name>Investigation</name>
         <value>1</value>
         <variation>favored</variation>
      </skill>
      <skill>
         <name>Larceny</name>
         <value>2</value>
         <variation>favored</variation>
      </skill>
      <skill>
         <name>Linguistics</name>
         <value>1</value>
         <initial>0</initial>
         <variation>Riverspeak</variation>
         <variation>Old Realm</variation>
      </skill>
      <skill>
         <name>Lore</name>
         <value>4</value>
         <initial>0</initial>
      </skill>
      <skill>
         <name>Medicine</name>
         <value>2</value>
         <initial>1</initial>
      </skill>
      <skill>
         <name>Melee</name>
         <value>2</value>
         <variation>favored</variation>
      </skill>
      <skill>
         <name>Occult</name>
         <value>5</value>
         <initial>0</initial>
      </skill>
      <skill>
         <name>Resistance</name>
         <value>1</value>
         <variation>favored</variation>
      </skill>
      <skill>
         <name>Stealth</name>
         <value>4</value>
         <variation>favored</variation>
      </skill>
      <skill>
         <name>Survival</name>
         <value>2</value>
         <initial>0</initial>
      </skill>
      <skill>
         <name>Thrown</name>
         <value>2</value>
      </skill>
   </skills>

   <properties>
      <property>
         <name>Nature</name>
         <value>Caregiver</value>
         <type>string</type>
         <note>Gain Willpower when you receive tangible proof that you have helped another.</note>
      </property>
      <property>
         <name>Anima</name>
         <value>Mastiff</value>
         <type>string</type>
      </property>
      <property>
         <name>Anima Power</name>
         <value>Use your anima to be stealthy.</value>
         <type>string</type>
      </property>
      <property>
         <name>Limit</name>
         <value>3</value>
         <type>int</type>
      </property>
      <property>
         <name>Limit Virtue</name>
         <value>Temperance</value>
         <type>string</type>
      </property>
      <property>
         <name>Limit Condition</name>
         <value>Being confronted with his own inadequacies or weakness.</value>
         <type>string</type>
      </property>
      <property>
         <name>Virtue Flaw</name>
         <value>Self-Indulgent immorality</value>
         <type>string</type>
      </property>
      <property>
         <name>Personal Essence</name>
         <value>22</value>
         <type>int</type>
      </property>
      <property>
         <name>Personal Committed</name>
         <value>0</value>
         <type>int</type>
      </property>
      <property>
         <name>Peripheral Essence</name>
         <value>51</value>
         <type>int</type>
      </property>
      <property>
         <name>Peripheral Committed</name>
         <value>12</value>
         <type>int</type>
         <note>8: Jade Powerbow</note>
         <note>3: Armor</note>
         <note>1: Monkey stone</note>
      </property>
      <property>
         <name>Temporary Willpower</name>
         <value>7</value>
         <type>int</type>
      </property>
      <property>
         <name>Limit</name>
         <value>0</value>
         <type>int</type>
      </property>
      <property>
         <name>Health -0 Max</name>
         <value>1</value>
         <type>int</type>
      </property>
      <property>
         <name>Health -1 Max</name>
         <value>4</value>
         <type>int</type>
      </property>
      <property>
         <name>Health -2 Max</name>
         <value>6</value>
         <type>int</type>
      </property>
      <property>
         <name>Health -4 Max</name>
         <value>1</value>
         <type>int</type>
      </property>
      <property>
         <name>Health Inc Max</name>
         <value>1</value>
         <type>int</type>
      </property>
      <property>
         <name>Soak Total Bashing</name>
         <value>14</value>
         <type>int</type>
      </property>
      <property>
         <name>Soak Total Lethal</name>
         <value>10</value>
         <type>int</type>
      </property>
      <property>
         <name>Soak Total Aggravated</name>
         <value>10</value>
         <type>int</type>
      </property>
   </properties>

   <advantages>
      <advantage>
         <name>Artifact</name>
         <value>3</value>
      </advantage>
      <advantage>
         <name>Manse</name>
         <value>1</value>
      </advantage>
      <advantage>
         <name>Mentor</name>
         <value>1</value>
      </advantage>
      <advantage>
         <name>Resources</name>
         <value>2</value>
      </advantage>
   </advantages>

   <powers>
      <power>
         <refid>wolf:core:155-03</refid>
         <name>Arrow Storm Technique</name>
      </power>
      <power>
         <refid>wolf:core:156-02</refid>
         <name>Dazzling Flare Attack</name>
      </power>
      <power>
         <refid>wolf:core:156-01</refid>
         <name>Fiery Arrow Attack</name>
      </power>
      <power>
         <refid>wolf:core:157-02</refid>
         <name>Immaculate Golden Bow</name>
      </power>
      <power>
         <refid>wolf:core:156-03</refid>
         <name>Phantom Arrow Technique</name>
      </power>
      <power>
         <refid>wolf:core:157-03</refid>
         <name>Rain of Feathered Death</name>
      </power>
      <power>
         <refid>wolf:core:155-02</refid>
         <name>Trance of Unhesitating Speed</name>
      </power>
      <power>
         <refid>wolf:core:154-01</refid>
         <name>Wise Arrow</name>
      </power>
      <power>
         <refid>div0:charm:0013</refid>
         <name>Heaven Weeps Fire</name>
      </power>
      <power>
         <refid>wolf:core:198-04</refid>
         <name>Flow Like Blood</name>
      </power>
      <power>
         <refid>wolf:cb_n:075-04</refid>
         <name>Leaping Dodge Method</name>
      </power>
      <power>
         <refid>wolf:core:197-02</refid>
         <name>Reed in the Wind</name>
      </power>
      <power>
         <refid>wolf:core:198-03</refid>
         <name>Reflex Sidestep Technique</name>
      </power>
      <power>
         <refid>wolf:core:198-02</refid>
         <name>Seven Shadow Evasion</name>
      </power>
      <power>
         <refid>wolf:core:198-01</refid>
         <name>Shadow Over Water</name>
      </power>
      <power>
         <refid>wolf:core:170-01</refid>
         <name>Ox-Body Technique</name>
      </power>
      <power>
         <refid>wolf:core:185-01</refid>
         <name>Ten Magistrate Eyes</name>
      </power>
      <power>
         <refid>wolf:core:200-01</refid>
         <name>Flawless Pickpocketing Technique</name>
      </power>
      <power>
         <refid>wolf:core:186-03</refid>
         <name>Integrity-Protecting Prana</name>
      </power>
      <power>
         <refid>wolf:core:186-04</refid>
         <name>Chaos-Repelling Pattern</name>
      </power>
      <power>
         <refid>wolf:core:188-03</refid>
         <name>Body-Mending Meditation</name>
      </power>
      <power>
         <refid>wolf:core:190-01</refid>
         <name>Grievous Injury Recovery Method</name>
      </power>
      <power>
         <refid>wolf:core:192-01</refid>
         <name>Spirit-Detecting Glance</name>
      </power>
      <power>
         <refid>wolf:core:202-03</refid>
         <name>Blurred Form Style</name>
      </power>
      <power>
         <refid>wolf:core:201-03</refid>
         <name>Easily Overlooked Presence Method</name>
      </power>
      <power>
         <refid>wolf:core:202-02</refid>
         <name>Invisible Statue Spirit</name>
      </power>
      <power>
         <refid>wolf:core:203-01</refid>
         <name>Sound and Scent Banishing Attitude</name>
      </power>
   </powers>

   <equipmentlist>
      <equipment>
         <refid>wolf:ab_a:076-05</refid>
         <family>Essence Union Dart</family>
         <trait>equipped</trait>
      </equipment>
      <equipment>
         <refid>wolf:wings_of_the_raptor_orichalcum</refid>
         <family>Wings of the Raptor</family>
         <trait>orichalcum</trait>
         <trait>equipped</trait>
         <trait>attuned</trait>
         <name>Feathers to the Setting Sun</name>
         <note>Orichalcum Wings of the Raptor, white with gold thread. Holds the Monkey Stone.</note>
      </equipment>
      <equipment>
         <refid>wolf:core:343-03</refid>
         <family>Short Powerbow</family>
         <trait>equipped</trait>
         <trait>forceattuned</trait>
         <trait>black jade</trait>
         <name>Motion of the Sharp Wave</name>
         <note>Black jade short bow, with carvings of rushing, crashing water forming the arms. This bow was taken from a dragon blooded official Adrios assassinated.</note>
      </equipment>
      <equipment>
         <refid>wolf:core:345-06</refid>
         <family>Reinforced Buff Jacket</family>
         <trait>equipped</trait>
         <trait>attuned</trait>
         <trait>orichalcum</trait>
         <name>Rising Flag</name>
         <note>An orichalcum reinforced buff jacket given to Adrios by Jorias. Adrios has covered most of this armor in a black laquer, only allowing the golden 
         tracings of the armor's design, two rising flags, to show through.</note>
      </equipment>
      <equipment>
         <refid>wolf:core:337-13</refid>
         <family>Strong Fair Folk Ward</family>
         <trait>equipped</trait>
      </equipment>
      <equipment>
         <refid>wolf:cb_d:078-01</refid>
         <family>The Monkey Stone</family>
         <note>Leaping distance with stone is 28 yards horizontal, 14 yard vertical.</note>
      </equipment>
      <equipment>
         <refid>wolf:core:157-04</refid>
         <family>Immaculate Golden Bow</family>
      </equipment>
      <equipment>
         <refid>wolf:core:327-01</refid>
         <family>Bare fist</family>
         <trait>equipped</trait>
      </equipment>
      <equipment>
         <refid>wolf:core:327-02</refid>
         <family>Kick</family>
      </equipment>
      <equipment>
         <refid>wolf:core:326-03</refid>
         <family>Knife</family>
      </equipment>
      <equipment>
         <refid>wolf:core:326-04</refid>
         <family>Short Sword</family>
      </equipment>
   </equipmentlist>
   <improvements>
      <earnedtotal>362</earnedtotal>
      <earnedremaining>35</earnedremaining>
      <improvement>
         <description>prior to tracking</description>
         <status>completed</status>
         <improvedother></improvedother>
         <improvementcost>84</improvementcost>
         <trainingtimetotal>0</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <instructor>?</instructor>
         <location>?</location>
      </improvement>
      <improvement>
         <description>Archery to 5</description>
         <status>completed</status>
         <improvedskill>Archery</improvedskill>
         <improvementcost>7</improvementcost>
         <trainingtimetotal>0</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Dodge to 4</description>
         <status>completed</status>
         <improvedskill>Dodge</improvedskill>
         <improvementcost>5</improvementcost>
         <trainingtimetotal>0</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Dodge to 5</description>
         <status>completed</status>
         <improvedskill>Dodge</improvedskill>
         <improvementcost>7</improvementcost>
         <trainingtimetotal>0</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Medicine to 2</description>
         <status>completed</status>
         <improvedskill>Medicine</improvedskill>
         <improvementcost>2</improvementcost>
         <trainingtimetotal>48</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Survival to 1</description>
         <status>completed</status>
         <improvedskill>Survival</improvedskill>
         <improvementcost>3</improvementcost>
         <trainingtimetotal>144</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Survival to 2</description>
         <status>completed</status>
         <improvedskill>Survival</improvedskill>
         <improvementcost>2</improvementcost>
         <trainingtimetotal>48</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Lore to 1</description>
         <status>completed</status>
         <improvedskill>Lore</improvedskill>
         <improvementcost>3</improvementcost>
         <trainingtimetotal>144</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Lore to 2</description>
         <status>completed</status>
         <improvedskill>Lore</improvedskill>
         <improvementcost>2</improvementcost>
         <trainingtimetotal>48</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Lore to 3</description>
         <status>completed</status>
         <improvedskill>Lore</improvedskill>
         <improvementcost>4</improvementcost>
         <trainingtimetotal>96</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>Adrios</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Linguistics to 1</description>
         <status>completed</status>
         <improvedskill>Linguistics</improvedskill>
         <improvementcost>3</improvementcost>
         <trainingtimetotal>144</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Occult to 1</description>
         <status>completed</status>
         <improvedskill>Occult</improvedskill>
         <improvementcost>3</improvementcost>
         <trainingtimetotal>144</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Dodge speciality</description>
         <status>completed</status>
         <improvedskill>Dodge</improvedskill>
         <improvementcost>3</improvementcost>
         <trainingtimetotal>144</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Reed in the Wind</description>
         <status>completed</status>
         <improvedpower>wolf:core:197-02</improvedpower>
         <improvementcost>10</improvementcost>
         <trainingtimetotal>32</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Reflex Sidestep Technique</description>
         <status>completed</status>
         <improvedpower>wolf:core:198-03</improvedpower>
         <improvementcost>10</improvementcost>
         <trainingtimetotal>48</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Shadow Over Water</description>
         <status>completed</status>
         <improvedpower>wolf:core:198-01</improvedpower>
         <improvementcost>10</improvementcost>
         <trainingtimetotal>48</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Seven Shadow Evasion</description>
         <status>completed</status>
         <improvedpower>wolf:core:198-02</improvedpower>
         <improvementcost>10</improvementcost>
         <trainingtimetotal>80</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Flow Like Blood</description>
         <status>completed</status>
         <improvedpower>wolf:core:198-04</improvedpower>
         <improvementcost>10</improvementcost>
         <trainingtimetotal>80</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Leaping Dodge Method</description>
         <status>completed</status>
         <improvedpower>wolf:cb_n:075-04</improvedpower>
         <improvementcost>10</improvementcost>
         <trainingtimetotal>48</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Essence to 4</description>
         <status>completed</status>
         <improvedattribute>Essence</improvedattribute>
         <improvementcost>24</improvementcost>
         <trainingtimetotal>576</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
      </improvement>
      <improvement>
         <description>Willpower to 7</description>
         <status>completed</status>
         <improvedattribute>Willpower</improvedattribute>
         <improvementcost>12</improvementcost>
         <trainingtimetotal>0</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
      </improvement>
      <improvement>
         <description>Grevious Injury Recovery Method</description>
         <status>completed</status>
         <improvedpower>wolf:core:190-01</improvedpower>
         <improvementcost>10</improvementcost>
         <trainingtimetotal>64</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location/>
      </improvement>
      <improvement>
         <description>Heaven Weeps Fire</description>
         <status>completed</status>
         <improvedpower>div0:charm:0013</improvedpower>
         <improvementcost>16</improvementcost>
         <trainingtimetotal>336</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Manse</location>
      </improvement>
      <improvement>
         <description>Spirit-Detecting Glance</description>
         <status>completed</status>
         <improvedpower>wolf:core:192-01</improvedpower>
         <improvementcost>10</improvementcost>
         <trainingtimetotal>32</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
      </improvement>
      <improvement>
         <description>Occult to 2</description>
         <status>completed</status>
         <improvedskill>Occult</improvedskill>
         <improvementcost>2</improvementcost>
         <trainingtimetotal>48</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>Jorias</instructor>
         <location>Kinaniz</location>
      </improvement>
      <improvement>
         <description>Occult to 3</description>
         <status>completed</status>
         <improvedskill>Occult</improvedskill>
         <improvementcost>4</improvementcost>
         <trainingtimetotal>96</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>Jorias</instructor>
         <location>Kinaniz</location>
      </improvement>
      <improvement>
         <description>Occult to 4</description>
         <status>completed</status>
         <improvedskill>Occult</improvedskill>
         <improvementcost>6</improvementcost>
         <trainingtimetotal>144</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>Jorias</instructor>
         <location>Kinaniz</location>
      </improvement>
      <improvement>
         <description>Essence to 5</description>
         <status>completed</status>
         <improvedattribute>Essence</improvedattribute>
         <improvementcost>32</improvementcost>
         <trainingtimetotal>768</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
         <location>Yu-Shan</location>
      </improvement>
      <improvement>
         <description>Occult to 5</description>
         <status>completed</status>
         <improvedskill>Occult</improvedskill>
         <improvementcost>8</improvementcost>
         <trainingtimetotal>192</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>Jorias</instructor>
         <location>Kinaniz</location>
      </improvement>
      <improvement>
         <description>Craft to 1</description>
         <status>completed</status>
         <improvedskill>Craft</improvedskill>
         <improvementcost>3</improvementcost>
         <trainingtimetotal>144</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>D'rasa</instructor>
         <location>Yu-Shan</location>
      </improvement>
      <improvement>
         <description>Craft to 2</description>
         <status>completed</status>
         <improvedskill>Craft</improvedskill>
         <improvementcost>2</improvementcost>
         <trainingtimetotal>48</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>D'rasa</instructor>
         <location>Yu-Shan</location>
      </improvement>
      <improvement>
         <description>Craft to 3</description>
         <status>completed</status>
         <improvedskill>Craft</improvedskill>
         <improvementcost>4</improvementcost>
         <trainingtimetotal>96</trainingtimetotal>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>D'rasa</instructor>
         <location>Yu-Shan</location>
      </improvement>
      <improvement>
         <description>Lore to 4</description>
         <status>completed</status>
         <improvedskill>Lore</improvedskill>
         <improvementcost>3</improvementcost>
         <trainingtimetotal>144</trainingtimetotal>
         <trainingtimeremaining>144</trainingtimeremaining>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>D'rasa</instructor>
         <location>Yu-Shan</location>
      </improvement>
      <improvement>
         <description>Spirit-Cutting Attack</description>
         <status>in progress</status>
         <improvedpower>wolf:core:192-02</improvedpower>
         <improvementcost>10</improvementcost>
         <trainingtimetotal>64</trainingtimetotal>
         <trainingtimeremaining>44</trainingtimeremaining>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>self</instructor>
      </improvement>
      <improvement>
         <description>Comprehensive Deliquescence Cauldron</description>
         <status>future</status>
         <improvedpower>div0:comprehensive_deliquescence_cauldron</improvedpower>
         <improvementcost>10</improvementcost>
         <trainingtimetotal>56</trainingtimetotal>
         <trainingtimeremaining>56</trainingtimeremaining>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>Wyr'palja's Notebook</instructor>
      </improvement>
      <improvement>
         <description>Magical Alchemy to 1</description>
         <status>future</status>
         <improvedother>Magical Alchemy</improvedother>
         <improvementcost>2</improvementcost>
         <trainingtimetotal>40</trainingtimetotal>
         <trainingtimeremaining>40</trainingtimeremaining>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>Alkahest</instructor>
      </improvement>
      <improvement>
         <description>Transformative Touch Crucible</description>
         <status>future</status>
         <improvedpower>div0:transformative_touch_crucible</improvedpower>
         <improvementcost>10</improvementcost>
         <trainingtimetotal>64</trainingtimetotal>
         <trainingtimeremaining>64</trainingtimeremaining>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>Wyr'palja's Notebook</instructor>
      </improvement>
      <improvement>
         <description>Magical Alchemy to 2</description>
         <status>future</status>
         <improvedother>Magical Alchemy</improvedother>
         <improvementcost>3</improvementcost>
         <trainingtimetotal>60</trainingtimetotal>
         <trainingtimeremaining>60</trainingtimeremaining>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>Berith</instructor>
      </improvement>
      <improvement>
         <description>Prayer Subverting Tears</description>
         <status>future</status>
         <improvedpower>div0:prayer_subverting_tears</improvedpower>
         <improvementcost>10</improvementcost>
         <trainingtimetotal>144</trainingtimetotal>
         <trainingtimeremaining>144</trainingtimeremaining>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>Wyr'palja's Notebook</instructor>
      </improvement>
      <improvement>
         <description>Magical Alchemy to 3</description>
         <status>future</status>
         <improvedother>Magical Alchemy</improvedother>
         <improvementcost>6</improvementcost>
         <trainingtimetotal>120</trainingtimetotal>
         <trainingtimeremaining>120</trainingtimeremaining>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>Wyr'palja's Notebook</instructor>
      </improvement>
      <improvement>
         <description>Increasing Strength Exercise</description>
         <status>future</status>
         <improvedpower>wolf:core:195-02</improvedpower>
         <improvementcost>8</improvementcost>
         <trainingtimetotal>24</trainingtimetotal>
         <trainingtimeremaining>24</trainingtimeremaining>
         <trainingtimeunits>hours</trainingtimeunits>
         <trainingcost>0</trainingcost>
         <instructor>Varden</instructor>
      </improvement>
      <!-- Awareness charms -->
      <!-- Resistance charms -->
   </improvements>
</rpgcharacter>
